In Unity I have the following code:
public Button[] SearchPlayers;
void Start() 
{
    for(int i = 0; i < 10; i++)
    {
       // SearchPlayers[i].onClick.AddListener(Click(i));//here error
       SearchPlayers[i].onClick.AddListener(Click);//not error
    }
}
void Click(int i)
{
   print(i+":button was clicked")
}
The problem is if you see my code there is an integer i. So that value gives an error.How can I solve this error?