I am trying to implement real time camera app with AVFoundation, GLKit and Core Image(not using GPUImage)
So, I found this tutorial
http://altitudelabs.com/blog/real-time-filter/
It was written in Objective-C, so I rewrote that code in Swift4.0, XCode9
It seemed working fine but sometimes(rarely), it crashed with following error. When GLKView's display method was called
EXC_BAD_ACCESS(code=1, addresss+0x********)
The time of crash, GLKView exists(not nil), EAGLContext does, CIContext does. my code is following
import UIKit
import AVFoundation
import GLKit
import OpenGLES
class ViewController: UIViewController {
var videoDevice : AVCaptureDevice!
var captureSession : AVCaptureSession!
var captureSessionQueue : DispatchQueue!
var videoPreviewView: GLKView!
var ciContext: CIContext!
var eaglContext: EAGLContext!
var videoPreviewViewBounds: CGRect = CGRect.zero
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
// remove the view's background color; this allows us not to use the opaque property (self.view.opaque = NO) since we remove the background color drawing altogether
self.view.backgroundColor = UIColor.clear
// setup the GLKView for video/image preview
let window : UIView = UIApplication.shared.delegate!.window!!
eaglContext = EAGLContext(api: .openGLES2)
videoPreviewView = GLKView(frame: videoPreviewViewBounds, context: eaglContext)
videoPreviewView.enableSetNeedsDisplay = false
// because the native video image from the back camera is in UIDeviceOrientationLandscapeLeft (i.e. the home button is on the right), we need to apply a clockwise 90 degree transform so that we can draw the video preview as if we were in a landscape-oriented view; if you're using the front camera and you want to have a mirrored preview (so that the user is seeing themselves in the mirror), you need to apply an additional horizontal flip (by concatenating CGAffineTransformMakeScale(-1.0, 1.0) to the rotation transform)
videoPreviewView.transform = CGAffineTransform(rotationAngle: CGFloat.pi/2.0)
videoPreviewView.frame = window.bounds
// we make our video preview view a subview of the window, and send it to the back; this makes ViewController's view (and its UI elements) on top of the video preview, and also makes video preview unaffected by device rotation
window.addSubview(videoPreviewView)
window.sendSubview(toBack: videoPreviewView)
// bind the frame buffer to get the frame buffer width and height;
// the bounds used by CIContext when drawing to a GLKView are in pixels (not points),
// hence the need to read from the frame buffer's width and height;
// in addition, since we will be accessing the bounds in another queue (_captureSessionQueue),
// we want to obtain this piece of information so that we won't be
// accessing _videoPreviewView's properties from another thread/queue
videoPreviewView.bindDrawable()
videoPreviewViewBounds = CGRect.zero
videoPreviewViewBounds.size.width = CGFloat(videoPreviewView.drawableWidth)
videoPreviewViewBounds.size.height = CGFloat(videoPreviewView.drawableHeight)
// create the CIContext instance, note that this must be done after _videoPreviewView is properly set up
ciContext = CIContext(eaglContext: eaglContext, options: [kCIContextWorkingColorSpace: NSNull()])
if AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInDualCamera, .builtInTelephotoCamera, .builtInWideAngleCamera], mediaType: AVMediaType.video, position: .back).devices.count > 0 {
start()
} else {
print("No device with AVMediaTypeVideo")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func start() {
let videoDevices = AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaType.video, position: .back).devices
videoDevice = videoDevices.first
var videoDeviceInput : AVCaptureInput!
do {
videoDeviceInput = try AVCaptureDeviceInput(device: videoDevice)
} catch let error {
print("Unable to obtain video device input, error: \(error)")
return
}
let preset = AVCaptureSession.Preset.high
captureSession = AVCaptureSession()
captureSession.sessionPreset = preset
// core image watns bgra pixel format
let outputSetting = [String(kCVPixelBufferPixelFormatTypeKey): kCVPixelFormatType_32BGRA]
// crate and configure video data output
let videoDataOutput = AVCaptureVideoDataOutput()
videoDataOutput.videoSettings = outputSetting
// create the dispatch queue for handling capture session delegate method calls
captureSessionQueue = DispatchQueue(label: "capture_session_queue")
videoDataOutput.setSampleBufferDelegate(self, queue: captureSessionQueue)
videoDataOutput.alwaysDiscardsLateVideoFrames = true
captureSession.beginConfiguration()
if !captureSession.canAddOutput(videoDataOutput) {
print("Cannot add video data output")
captureSession = nil
return
}
captureSession.addInput(videoDeviceInput)
captureSession.addOutput(videoDataOutput)
captureSession.commitConfiguration()
captureSession.startRunning()
}
}
extension ViewController : AVCaptureVideoDataOutputSampleBufferDelegate {
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
let imageBuffer : CVImageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)!
let sourceImage = CIImage(cvImageBuffer: imageBuffer, options: nil)
let sourceExtent = sourceImage.extent
let vignetteFilter = CIFilter(name: "CIVignetteEffect", withInputParameters: nil)
vignetteFilter?.setValue(sourceImage, forKey: kCIInputImageKey)
vignetteFilter?.setValue(CIVector(x: sourceExtent.size.width/2.0, y: sourceExtent.size.height/2.0), forKey: kCIInputCenterKey)
vignetteFilter?.setValue(sourceExtent.width/2.0, forKey: kCIInputRadiusKey)
let filteredImage = vignetteFilter?.outputImage
let sourceAspect = sourceExtent.width/sourceExtent.height
let previewAspect = videoPreviewViewBounds.width/videoPreviewViewBounds.height
// we want to maintain the aspect radio of the screen size, so we clip the video image
var drawRect = sourceExtent
if sourceAspect > previewAspect {
// use full height of the video image, and center crop the width
drawRect.origin.x += (drawRect.size.width - drawRect.size.height * previewAspect) / 2.0
drawRect.size.width = drawRect.size.height * previewAspect
} else {
// use full width of the video image, and center crop the height
drawRect.origin.y += (drawRect.size.height - drawRect.size.width / previewAspect) / 2.0;
drawRect.size.height = drawRect.size.width / previewAspect;
}
videoPreviewView.bindDrawable()
if eaglContext != EAGLContext.current() {
EAGLContext.setCurrent(eaglContext)
}
print("current thread \(Thread.current)")
// clear eagl view to grey
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GLbitfield(GL_COLOR_BUFFER_BIT));
// set the blend mode to "source over" so that CI will use that
glEnable(GLenum(GL_BLEND));
glBlendFunc(GLenum(GL_ONE), GLenum(GL_ONE_MINUS_SRC_ALPHA));
if let filteredImage = filteredImage {
ciContext.draw(filteredImage, in: videoPreviewViewBounds, from: drawRect)
}
videoPreviewView.display()
}
}
And the stack when crashing is
* thread #5, queue = 'com.apple.avfoundation.videodataoutput.bufferqueue', stop reason = EXC_BAD_ACCESS (code=1, address=0x8000000000000000) frame #0: 0x00000001a496f098 AGXGLDriver`___lldb_unnamed_symbol149$$AGXGLDriver + 332 frame #1: 0x00000001923c029c OpenGLES`-[EAGLContext getParameter:to:] + 80 frame #2: 0x000000010038bca4 libglInterpose.dylib`__clang_call_terminate + 1976832 frame #3: 0x00000001001ab75c libglInterpose.dylib`__clang_call_terminate + 9400 frame #4: 0x000000010038b8b4 libglInterpose.dylib`__clang_call_terminate + 1975824 frame #5: 0x00000001001af098 libglInterpose.dylib`__clang_call_terminate + 24052 frame #6: 0x00000001001abe5c libglInterpose.dylib`__clang_call_terminate + 11192 frame #7: 0x000000010038f9dc libglInterpose.dylib`__clang_call_terminate + 1992504 frame #8: 0x000000010038d5b8 libglInterpose.dylib`__clang_call_terminate + 1983252 frame #9: 0x000000019a1e2a20 GLKit`-[GLKView _display:] + 308 * frame #10: 0x0000000100065e78 RealTimeCameraPractice`ViewController.captureOutput(output=0x0000000174034820, sampleBuffer=0x0000000119e25e70, connection=0x0000000174008850, self=0x0000000119d032d0) at ViewController.swift:160 frame #11: 0x00000001000662dc RealTimeCameraPractice`@objc ViewController.captureOutput(_:didOutput:from:) at ViewController.swift:0 frame #12: 0x00000001977ec310 AVFoundation`-[AVCaptureVideoDataOutput _handleRemoteQueueOperation:] + 308 frame #13: 0x00000001977ec14c AVFoundation`__47-[AVCaptureVideoDataOutput _updateRemoteQueue:]_block_invoke + 100 frame #14: 0x00000001926bdf38 CoreMedia`__FigRemoteOperationReceiverCreateMessageReceiver_block_invoke + 260 frame #15: 0x00000001926dce9c CoreMedia`__FigRemoteQueueReceiverSetHandler_block_invoke.2 + 224 frame #16: 0x000000010111da10 libdispatch.dylib`_dispatch_client_callout + 16 frame #17: 0x0000000101129a84 libdispatch.dylib`_dispatch_continuation_pop + 552 frame #18: 0x00000001011381f8 libdispatch.dylib`_dispatch_source_latch_and_call + 204 frame #19: 0x000000010111fa60 libdispatch.dylib`_dispatch_source_invoke + 828 frame #20: 0x000000010112b128 libdispatch.dylib`_dispatch_queue_serial_drain + 692 frame #21: 0x0000000101121634 libdispatch.dylib`_dispatch_queue_invoke + 852 frame #22: 0x000000010112b128 libdispatch.dylib`_dispatch_queue_serial_drain + 692 frame #23: 0x0000000101121634 libdispatch.dylib`_dispatch_queue_invoke + 852 frame #24: 0x000000010112c358 libdispatch.dylib`_dispatch_root_queue_drain_deferred_item + 276 frame #25: 0x000000010113457c libdispatch.dylib`_dispatch_kevent_worker_thread + 764 frame #26: 0x000000018ee56fbc libsystem_pthread.dylib`_pthread_wqthread + 772 frame #27: 0x000000018ee56cac libsystem_pthread.dylib`start_wqthread + 4
My project is in github
https://github.com/hegrecom/iOS-RealTimeCameraPractice