You could create a generic extension on view to add gesture recognizers easily.
This is just an example but it could look like this
extension UIView {
    func setGestureRecognizer<Gesture: UIGestureRecognizer>(of type: Gesture.Type, target: Any, actionSelector: Selector, swipeDirection: UISwipeGestureRecognizer.Direction? = nil, numOfTaps: Int = 1) {
    let getRecognizer = type.init(target: target, action: actionSelector)
    switch getRecognizer {
    case let swipeGesture as UISwipeGestureRecognizer:
        guard let direction = swipeDirection else { return }
        swipeGesture.direction = direction
        self.addGestureRecognizer(swipeGesture)
    case let tapGesture as UITapGestureRecognizer:
        tapGesture.numberOfTapsRequired = numOfTaps
        self.addGestureRecognizer(tapGesture)
    default:
        self.addGestureRecognizer(getRecognizer)
    }
  }
}
To add a 2 tap recognizer on a view you would just call:
let actionSelector = #selector(actionToExecute)
view.setGestureRecognizer(of: UITapGestureRecognizer.self, target: self, actionSelector: actionSelector, numOfTaps: 2)
You could also easily add a swipe recognizer
view.setGestureRecognizer(of: UISwipeGestureRecognizer.self, target: self, actionSelector: actionSelector, swipeDirection: .down)
and so on.
Just remember that the target must be linked to the selector.