In a WPF application I have, I have a control that is central to the application. This control, called ArtView, is visible for the entire lifetime of the main window. It performs hardware accelerated rendering, and in order to avoid bogging down the UI thread, I set up an event loop in the OnLoaded handler for this control. Events such as mouse clicks, keyboard input, and scrolling are added to a queue that is then consumed by the event loop, but the problem I have is that I do not know how to end the event loop when the window is closed. When I close the window that contains the control, OnUnloaded does not fire, so what is the best way to disable the event loop when the control is no longer visible?
I am aware that I can do something like Window.GetWindow(this).Closing += OnWindowClosing; but that feels like a hack.