Is there any way to get the original name of the variable/argument, as it was named, in the caller method?
In a way, it's like [CallerMemberName] attribute, but for the variable/argument.
UPDATE 2018.02: This question is similar to these ones: 1, 2 and 3, but there is still no valid, standardized solution at the begin of 2018.
The proposed solution: using Expression<Func<T>> can have non-documented effects and is quite CPU-intensive, since converting a code into an expression to get the original name of a variable only is not a simple action.
It is like creating a 1М-sized empty array to store single integer number instead of simple integer – very not effective («з гармати по горобцям»).
Short example:
int ComplexMathMethod(int startPos, int endPos,
    int backgroundStartPos, int backgroundEndStart, 
    int squareStartPos, // …and other positions… )
{
    CheckPosition(startPos);
    CheckPosition(endPos);
    CheckPosition(backgroundStartPos);
    CheckPosition(backgroundEndStart);
    CheckPosition(squareStartPos);
    // …and so on…  
}
void CheckPosition(int position)
{
    bool isValidPosition = // complex check;
    if (!isValidPosition)
    {
        throw new ArgumentException(nameof(position));
        // --->>> It will be extremely convenient to automatically replace "nameof(position)" with original 
        // name of variable/argument from caller method, like: "startPos", "endPos", "backgroundStartPos", etc.
        // Additional string argument with original variable name is not a good solution too.
        // Because, I have similar "check" method that checks 4 connected position’s integers at once.
        // Therefore, 4 input ints with additional +4 string arguments will make a mess.
    }
}
Long example:
void ShowMessage(string messageStr)
{
    // Problem: get original variable/argument name, as it was called, in the caller method.
    string callerMethodArgName;
    // If method was called from "Main" method, than callerMethodArgName should equal to "finishMsg".
    // If method was called from "DoWork" method, than callerMethodArgName should equal to "taskName".
    // If method was called from "StartProgram" method, than callerMethodArgName should equal to "startingMsg".    
    // …missing logic, reflection code, etc.
    // The next line is just a stub.
    callerMethodArgName = nameof(messageStr);
    Console.WriteLine($"Variable name is \"{callerMethodArgName}\"; value is \"{messageStr}\".");
}
void Main()
{
    StartProgram();
    DoWork("Programming…");
    // Example 1.
    string finishMsg = "Finish!";
    ShowMessage(finishMsg);
}
// Example, caller method 2.
void StartProgram()
{
    string startingMsg = "Starting program";
    ShowMessage(startingMsg);
}
// Example, caller method 3.
void DoWork(string taskName)
{
    ShowMessage(taskName);
}
Current program output:
// Variable name is "messageStr"; value is "Starting program".
// Variable name is "messageStr"; value is "Programming…".
// Variable name is "messageStr"; value is "Finish!".
Required/desired output:
// Variable name is "startingMsg"; value is "Starting program".
// Variable name is "taskName"; value is "Programming…".
// Variable name is "finishMsg"; value is "Finish!".
I am not sure if this is possible at all. I spent several hours playing with reflection, but unfortunately, it was fruitless. This would be extremely convenient while debugging in real project.
 
     
    