I need to hide some important Strings in the module core from My LibGdx Game
public class MyStrings {
public static String Key1 = "XXXXXXXXXXXXXXX";
public static String Key2 = "XXXXXXXXXX";
public static String Key3 = "XXXXXXXXXXXXXXXXXXXX";
....
}
I tried to use the Gradle method, but i can't use BuildConfig. i can't use also Base64.decode...... ProGuard didn't help, and i think i can't use C/C++ way either.
Please Help.