How can I create a class interface with async and sync methods?
I'm creating a interface service that implements:
public Interface IService<T> where T : class{
    T Get(int id);
    bool Add(T entity);
    bool Remove(int id);
    bool Update(T entity);
}
But some operations in the application context are async methods for instance: 
userManager.CreateAsync(user, password) in the UserManager Class.
And then I do have 2 options.
- use ...GetAwaiter().GetResult();to make a async call inside a sync method.
- Make entire application and my interface async Tasl<bool> async Add(T entity){ ... }
Both of them are has its owns problem.
- ...GetAwaiter().GetResult();can generate some undesired deadlocks as said here
- I need to make all methods chain up to be async.
Is possible that interface can provide methods for sync and async methods?
 
     
    