In an ongoing endeavour to efficiently fiddle with bits (e.g. see this SO question) the newest challenge is the efficient streaming and consumption of bits.
As a first simple task I choose to find the longest sequence of identical bits in a bitstream generated by /dev/urandom. A typical incantation would be head -c 1000000 </dev/urandom | my-exe. The actual goal is to stream bits and decode an Elias gamma code, for example, i.e. codes that are not chunks of bytes or multiples thereof.
For such codes of variable length it is nice to have the take, takeWhile, group, etc. language for list manipulation. Since a BitStream.take would actually consume part of the bistream some monad would probably come into play.
The obvious starting point is the lazy bytestring from Data.ByteString.Lazy.
A. Counting bytes
This very simple Haskell program performs on par with a C program, as is to be expected.
import qualified Data.ByteString.Lazy as BSL
main :: IO ()
main = do
    bs <- BSL.getContents
    print $ BSL.length bs
B. Adding bytes
Once I start using unpack things should get worse.
main = do
    bs <- BSL.getContents
    print $ sum $ BSL.unpack bs
Suprisingly, Haskell and C show the almost same performance.
C. Longest sequence of identical bits
As a first nontrivial task the longest sequence of identical bits can be found like this:
module Main where
import           Data.Bits            (shiftR, (.&.))
import qualified Data.ByteString.Lazy as BSL
import           Data.List            (group)
import           Data.Word8           (Word8)
splitByte :: Word8 -> [Bool]
splitByte w = Prelude.map (\i-> (w `shiftR` i) .&. 1 == 1) [0..7]
bitStream :: BSL.ByteString -> [Bool]
bitStream bs = concat $ map splitByte (BSL.unpack bs)
main :: IO ()
main = do
    bs <- BSL.getContents
    print $ maximum $ length <$> (group $ bitStream bs)
The lazy bytestring is converted to a list [Word8] and then, using shifts, each Word is split into the bits, resulting in a list [Bool]. This list of lists is then flattened with concat. Having obtained a (lazy) list of Bool, use group to split the list into sequences of identical bits and then map length over it. Finally maximum gives the desired result. Quite simple, but not very fast:
# C
real    0m0.606s
# Haskell
real    0m6.062s
This naive implementation is exactly one order of magnitude slower.
Profiling shows that quite a lot of memory gets allocated (about 3GB for parsing 1MB of input). There is no massive space leak to be observed, though.
From here I start poking around:
- There is a bitstreampackage that promises "Fast, packed, strict bit streams (i.e. list of Bools) with semi-automatic stream fusion.". Unfortunately it is not up-to-date with the currentvectorpackage, see here for details.
- Next, I investigate streaming. I don't quite see why I should need 'effectful' streaming that brings some monad into play - at least until I start with the reverse of the posed task, i.e. encoding and writing bitstreams to file.
- How about just fold-ing over theByteString? I'd have to introduce state to keep track of consumed bits. That's not quite the nicetake,takeWhile,group, etc. language that is desirable.
And now I'm not quite sure where to go.
Update:
I figured out how to do this with streaming and streaming-bytestring. I'm probably not doing this right because the result is catastrophically bad.
import           Data.Bits                 (shiftR, (.&.))
import qualified Data.ByteString.Streaming as BSS
import           Data.Word8                (Word8)
import qualified Streaming                 as S
import           Streaming.Prelude         (Of, Stream)
import qualified Streaming.Prelude         as S
splitByte :: Word8 -> [Bool]
splitByte w = (\i-> (w `shiftR` i) .&. 1 == 1) <$> [0..7]
bitStream :: Monad m => Stream (Of Word8) m () -> Stream (Of Bool) m ()
bitStream s = S.concat $ S.map splitByte s
main :: IO ()
main = do
    let bs = BSS.unpack BSS.getContents :: Stream (Of Word8) IO ()
        gs = S.group $ bitStream bs ::  Stream (Stream (Of Bool) IO) IO ()
    maxLen <- S.maximum $ S.mapped S.length gs
    print $ S.fst' maxLen
This will test your patience with anything beyond a few thousand bytes of input from stdin. The profiler says it spends an insane amount of time (quadratic in the input size) in Streaming.Internal.>>=.loop and Data.Functor.Of.fmap. I'm not quite sure what the first one is, but the fmap indicates (?) that the juggling of these Of a b isn't doing us any good and because we're in the IO monad it can't be optimised away.
I also have the streaming equivalent of the byte adder here: SumBytesStream.hs, which is slightly slower than the simple lazy ByteString implementation, but still decent. Since streaming-bytestring is proclaimed to be "bytestring io done right" I expected better. I'm probably not doing it right, then.
In any case, all these bit-computations shouldn't be happening in the IO monad. But BSS.getContents forces me into the IO monad because getContents :: MonadIO m => ByteString m () and there's no way out.
Update 2
Following the advice of @dfeuer I used the streaming package at master@HEAD. Here's the result.
longest-seq-c       0m0.747s    (C)
longest-seq         0m8.190s    (Haskell ByteString)
longest-seq-stream  0m13.946s   (Haskell streaming-bytestring)
The O(n^2) problem of Streaming.concat is solved, but we're still not getting closer to the C benchmark.
Update 3
Cirdec's solution produces a performance on par with C. The construct that is used is called "Church encoded lists", see this SO answer or the Haskell Wiki on rank-N types.
Source files:
All the source files can be found on github. The Makefile has all the various targets to run the experiments and the profiling. The default make will just build everything (create a bin/ directory first!) and then make time will do the timing on the longest-seq executables. The C executables get a -c appended to distinguish them. 
 
    