Issue : While uploading large image files i recognized that while uploading on my AWS server having 1gb memory uses it's full capacity, it goes upto 932 mb usage which causes crash to the process. I was saving that image in the form of DataURI and then I read somewhere that saving it in the form of blob can solve my problem. So i want to append that blob to formData and send to server and this is the reason i come up with this question. However if any else suggestion regarding the same problem to save image more efficient way when memory is concerned, will be appreciated.
Motive
I want to send an image to the server side as in the form of a blob.
What I have done
I am currently having a dataURI which I have converted into a blob. Further, i append that blob to formData and try to send it to server side/php using ajax.
JAVASCRIPT:
function convertURIToImageData(dataURI) {
// convert base64/URLEncoded data component to raw binary data held in a string
  var byteString;
  if (dataURI.split(',')[0].indexOf('base64') >= 0)
    byteString = atob(dataURI.split(',')[1]);
  else
    byteString = unescape(dataURI.split(',')[1]);
// separate out the mime component
  var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0];
// write the bytes of the string to a typed array
  var ia = new Uint8Array(byteString.length);
  for (var i = 0; i < byteString.length; i++) {
    ia[i] = byteString.charCodeAt(i);
  }
  return new Blob([ia], {type:mimeString});
 }
//
const dataURIconverter = () =>{
  let img;
  var image = new Image();
  image.crossOrigin = 'anonymous'; // cross domain
  // create an empty canvas element
  var canvas = document.createElement("canvas"),
    canvasContext = canvas.getContext("2d");
  image.onload = function () {
    //Set canvas size is same as the picture
    canvas.width = image.width;
    canvas.height = image.height;
    // draw image into canvas element
    canvasContext.drawImage(image, 0, 0, image.width, image.height);
    // get canvas contents as a data URL (returns png format by default)
    var dataURL = canvas.toDataURL();
    // console.log(dataURL)
    let blob = convertURIToImageData(dataURL)
    console.log(blob)
    var formData = new FormData();
    formData.append('blobImage',blob)
    $.ajax({
        type: 'POST',
        url: 'check.php',
        data: formData,
        processData: false
    }).done(function(data) {
        console.log(data);
    })
  }
    image.src = "https://static.pexels.com/photos/248797/pexels-photo-248797.jpeg"
 }
 dataURIconverter()
PHP
<?php
  var_dump($_POST['blobImage'])
  var_dump($_POST);
        //var_dump($_FILES['image']);
  //$name = $_FILES['image']['tmp_name'];
 //echo $name;
 //echo $_FILES['image']['tmp_name'];
 //$status = move_uploaded_file($name, $_FILES['image']['name']);
//echo 'successfully stored at '.$_SERVER['HTTP_HOST'];
?>
Error
I am receiving null as in console and i also checked the headers where i see formData with the name 

As you can see, $_POST showing the blob but $_POST['blobImage'] is showing null.
Solution I require:
i am not that quick to php so i am not sure if i am sending the blob in the right way or receiving it.
I have provided my all possible efforts i have taken to achieve my motive.
Thanks to the community for help.
 
     
     
    