I have two classes, roughly defined like this:
class Inner {
public:
bool is_first;
};
class Outer {
public:
char some_other_member;
Inner first;
Inner second;
}
I known that Inners only ever live inside Outers, and that the respective bool flag will be set to true if and only if the respective object is the first member, not the second.
I am looking for a standard-compliant way of deriving a pointer to the Outer object containing some Inner object. Of course I could just store a pointer inside every Inner object, but since the Inner class is very small and I have lots of them, that seems like a waste of memory (and thus precious cache).
Obviously, the compiler should know the memory offset between first, second and the containing Outer object. The question is: Is there a standard-compliant way of telling the compiler "get that offset, subtract it from the pointer to Inner and make it an Outer pointer"?
I know I could use casting to void if Outer would contain the Inners as base subobjects (e.g. this) - I very much feel like something similar should be possible for member subobjects?