I am facing an strange behavior with InputAccessoryView, I am working on chat screen where I have used InputAccessoryView where I have registered for KeyboardWillShow and KeyboardWillHide notifications. When my chat screen appears it automatically calls the KeyboardWillShowMethod once and after that it hides automatically without calling the KeyboardWillHide notification. After Loading chats when I click on textbox to type text it calls KeyboardWillShow which is fine. But when I try to hide keybaord it calls two methods first it will call KeyboardWillHide and after that it will call KeyboardWillShow which is strange.
This is my chat screen Image when keyboard is hidden. This is when keyboard is shown Image
I am using this InputAccessoryView Code Programatically inputAccessoryView
This is how I have registered for keyboard notifications.
func handleKeyBoard(){
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
var contentInset = self.collectionView?.contentInset
contentInset?.bottom = keyboardSize.maxY
self.collectionView?.contentInset = contentInset!
self.collectionView?.scrollIndicatorInsets = contentInset!
// collectionViewBottomAnchor?.constant = keyboardSize.height + 50
// print ("input height \(inputAccessoryView?.frame.maxY) ")
// print("keyboard height \(keyboardSize.height)")
// print("keyboard Y \(keyboardSize.maxY)")
// print("keyboard Y \(keyboardSize.minY)")
//print("keyboard Y \(inputAccessoryView.framemaxY)")
if self.messages.count > 0{
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 1, initialSpringVelocity: 1, options: .curveEaseOut, animations: {
self.view.layoutIfNeeded()
}, completion: { (completed:Bool) in
let indexPath = IndexPath(item: self.messages.count - 1, section: 0)
self.collectionView?.scrollToItem(at: indexPath, at: .bottom, animated: true)
})
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
print("keyboard hide")
self.collectionView?.contentInset = UIEdgeInsets(top: 8, left: 0, bottom: 52, right: 0)
self.collectionView?.scrollIndicatorInsets = UIEdgeInsets(top: 8, left: 0, bottom: 52, right: 0)
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 1, initialSpringVelocity: 1, options: .curveEaseOut, animations: {
self.view.layoutIfNeeded()
}, completion: { (completed:Bool) in
})
}
}
In selectors I am trying to change my CollectionView Insets according to a Y Index of Keyboard because I am not getting Height of keybaord that is also an issue. Height of kyeboard is always 50 as of height of inputAccessoryView.