Updated answer using hooks and reversed zoom direction:
import React, { useState } from "react";
import Konva from "konva";
import { render } from "react-dom";
import { Stage, Layer, Circle } from "react-konva";
const App = () => {
  const [stage, setStage] = useState({
    scale: 1,
    x: 0,
    y: 0
  });
  const handleWheel = (e) => {
    e.evt.preventDefault();
    const scaleBy = 1.02;
    const stage = e.target.getStage();
    const oldScale = stage.scaleX();
    const mousePointTo = {
      x: stage.getPointerPosition().x / oldScale - stage.x() / oldScale,
      y: stage.getPointerPosition().y / oldScale - stage.y() / oldScale
    };
    const newScale = e.evt.deltaY < 0 ? oldScale * scaleBy : oldScale / scaleBy;
    setStage({
      scale: newScale,
      x: (stage.getPointerPosition().x / newScale - mousePointTo.x) * newScale,
      y: (stage.getPointerPosition().y / newScale - mousePointTo.y) * newScale
    });
  };
  return (
    <Stage
      width={window.innerWidth}
      height={window.innerHeight}
      onWheel={handleWheel}
      scaleX={stage.scale}
      scaleY={stage.scale}
      x={stage.x}
      y={stage.y}
    >
      <Layer>
        <Circle
          x={window.innerWidth / 2}
          y={window.innerHeight / 2}
          radius={50}
          fill="green"
          shadowBlur={5}
        />
      </Layer>
    </Stage>
  );
};
render(<App />, document.getElementById("root"));
Demo: https://codesandbox.io/s/react-konva-zoom-on-scroll-demo-forked-70vsj