I'm trying to make the standard number guessing game that MDN provides in their JS tutorial. I tried tweaking it a bit making different functions for the different scenarios.
It seems the global variable var userGuess = parseInt(guessField.value) is not working as your previous guess always comes up as NaN. 
Also when the game resets the showWin() and showLoss() functions work but not the showError() function. 
I am very new to JS and coding in general so there is most likely a silly mistake somewhere, if anyone could help me on this problem, that would be greatly appreciated!
var randNum = Math.floor(Math.random() * 100) + 1;
var guessField = document.querySelector('.guessField');
var guessSubmit = document.querySelector('.guessSubmit');
var guesses = document.querySelector('.guesses');
var lastResult = document.querySelector('.lastResult');
var lowOrHi = document.querySelector('.lowOrHi');
var guessCount = 1;
var resetButton;
var userGuess = parseInt(guessField.value);
function checkGuess() {
  if(guessCount === 1) {
    guesses.textContent = "Previous Guesses: ";
  }
  guesses.textContent += userGuess + ' ';
  if(userGuess === randNum) {
    showWin();
  } else if(guessCount === 10) {
    showLoss();
  } else {
    showError();
  }
  guessCount++;
  guessField.value = '';
  guessField.focus();
}
guessSubmit.addEventListener('click', checkGuess);
function showWin() {
  lastResult.textContent = 'You won nice job schmuck';
  lastResult.style.backgroundColor = 'green';
  gameOver();
}
function showError() {
  lastResult.textContent = 'Sorry, wrong guess';
  if(userGuess > randNum) {
    lowOrHi.textContent = 'Your guess was too high';
  } else if(userGuess < randNum) {
    lowOrHi.textContent = 'Your guess was too low';
  }
}
function showLoss() {
  lastResult.textContent = 'You lost, you schmuck';
  lastResult.style.backgroundColor = 'red';
  gameOver();
}
function gameOver() {
  guessField.disabled = true;
  guessSubmit.disabled = true;
  resetButton = document.createElement('button');
  resetButton.textContent = 'New Game';
  document.body.appendChild(resetButton);
  resetButton.addEventListener('click', resetGame);
}
function resetGame() {
  guessCount = 1;
  var resetParas = document.querySelectorAll('.resultParas');
  for(i = 0; i < resetParas.length; i++) {
    resetParas[i].textContent = '';
  }
  guessField.disabled = false;
  guessSubmit.disabled = false;
  resetButton.parentNode.removeChild(resetButton);
  lastResult.style.backgroundColor = 'white';
  randNum = Math.floor(Math.random() * 100) + 1;
}<h1>Guessing Game</h1>
<p>Type in a number between 1 and 100 and I will tell you if it is too high or low.</p>
<form>
  <label for="guessField">Enter a guess: </label>
  <input type="text" id="guessField" class="guessField"/>
  <input type="button" value="Submit Guess" class="guessSubmit"/>
</form>
<div class='resultParas'>
  <p class="guesses"></p>
  <p class="lastResult"></p>
  <p class="lowOrHi"></p>
</div> 
     
     
    
's in the div "resultParas" are showing up as the guesses are entered. Your help is greatly appreciated.
– Matt Sep 30 '18 at 21:11