Recently read about immutable collections. They are recommended to be used as a thread safe for reading, when the read operations are performed more often than write.
Then I want to test read performance ImmutableDictionary vs ConcurrentDictionary. Here is this very simple test (in .NET Core 2.1):
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
namespace ImmutableSpeedTests
{
class Program
{
public class ConcurrentVsImmutable
{
public int ValuesCount;
public int ThreadsCount;
private ImmutableDictionary<int, int> immutable = ImmutableDictionary<int, int>.Empty;
private ConcurrentDictionary<int, int> concurrent = new ConcurrentDictionary<int, int>();
public ConcurrentVsImmutable(int valuesCount, int threadsCount)
{
ValuesCount = valuesCount;
ThreadsCount = threadsCount;
}
public void Setup()
{
// fill both collections. I don't measure time cause immutable is filling much slower obviously.
for (var i = 0; i < ValuesCount; i++)
{
concurrent[i] = i;
immutable = immutable.Add(i, i);
}
}
public async Task<long> ImmutableSum() => await Sum(immutable);
public async Task<long> ConcurrentSum() => await Sum(concurrent);
private async Task<long> Sum(IReadOnlyDictionary<int, int> dic)
{
var tasks = new List<Task<long>>();
// main job. Run multiple tasks to sum all values.
for (var i = 0; i < ThreadsCount; i++)
tasks.Add(Task.Run(() =>
{
long x = 0;
foreach (var key in dic.Keys)
{
x += dic[key];
}
return x;
}));
var result = await Task.WhenAll(tasks.ToArray());
return result.Sum();
}
}
static void Main(string[] args)
{
var test = new ConcurrentVsImmutable(1000000, 4);
test.Setup();
var sw = new Stopwatch();
sw.Start();
var result = test.ConcurrentSum().Result;
sw.Stop();
// Convince that the result of the work is the same
Console.WriteLine($"Concurrent. Result: {result}. Elapsed: {sw.ElapsedTicks}.");
sw.Reset();
sw.Start();
result = test.ImmutableSum().Result;
sw.Stop();
Console.WriteLine($" Immutable. Result: {result}. Elapsed: {sw.ElapsedTicks}.");
Console.ReadLine();
}
}
}
You can run this code. Elapsed time in ticks will differ from time to time but the time spent by ConcurrentDictionary is several times less than by ImmutableDictionary.
This experiment makes me embarrassed. Did I do it wrong? What the reason to use immutable collections if we have concurrent? When they are preferable?
