I have a curious anomaly that the Play Console pointed out. I see a high number of crashes after I started to roll out a new app version.
In the new app version I removed the Adobe Creative SDK library.
The app crashes – if I understand it correctly – when the previous version is going to be updated. Ironically, the crash is caused by the Adobe Creative SDK library.
The crash stack trace:
java.lang.RuntimeException: 
   at android.app.ActivityThread.handleReceiver (ActivityThread.java:3705)
   at android.app.ActivityThread.-wrap18 (Unknown Source)
   at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1979)
   at android.os.Handler.dispatchMessage (Handler.java:108)
   at android.os.Looper.loop (Looper.java:166)
   at android.app.ActivityThread.main (ActivityThread.java:7425)
   at java.lang.reflect.Method.invoke (Native Method)
   at com.android.internal.os.Zygote$MethodAndArgsCaller.run (Zygote.java:245)
   at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:921)
Caused by: java.lang.IllegalStateException: 
   at android.app.ContextImpl.startServiceCommon (ContextImpl.java:1701)
   at android.app.ContextImpl.startService (ContextImpl.java:1657)
   at android.content.ContextWrapper.startService (ContextWrapper.java:644)
   at android.content.ContextWrapper.startService (ContextWrapper.java:644)
+> at com.adobe.creativesdk.aviary.internal.cds.CdsReceiver.handlePackageReplaced (CdsReceiver.java:123)
|  at com.adobe.creativesdk.aviary.internal.cds.CdsReceiver.onReceive (CdsReceiver.java:103)
|  at android.app.ActivityThread.handleReceiver (ActivityThread.java:3695)
|
+––– this causes the crash
Is there any way I can fix a crash like that, before I go to full rollout?
Unfortunately I can't reproduce it on the test device that I have.
Also it just seems to happen for Android 8.0 and 8.1.
Any help is highly appreciated! If you want to see anything more, tell me and I add it here.
 
    