I am working on a project in which I have to play 5 mp3 songs in a sequence one after another. Each song has a duration of 10s. For that purpose, I am using pygame library.
All is working fine but I have to add one for future in this application that is I want to start and pause these mp3 songs on pressing BIG Button that is connected through one of the serial port of Raspberry Pi (It's basically a spacebar button). I want program keep on running on pressing spacebar button(not to stop by taking space as an interrupt)
I am a beginner level and don't know how to do this. 
import time
import random
import RPi.GPIO as GPIO
import pygame
pygame.mixer.init()
# setting a current mode
GPIO.setmode(GPIO.BCM)
#removing the warings 
GPIO.setwarnings(False)
#creating a list (array) with the number of GPIO's that we use 
pins = [16,20,21] 
#setting the mode for all pins so all will be switched on 
GPIO.setup(pins, GPIO.OUT)
GPIO.output(16,  GPIO.HIGH)
GPIO.output(20,  GPIO.HIGH)
GPIO.output(21,  GPIO.HIGH)
temp = ''
new = ''
def call_x():
    GPIO.output(16,  GPIO.LOW)
    time.sleep(10)
    GPIO.output(16,  GPIO.HIGH)
def call_y():
    GPIO.output(20,  GPIO.LOW)
    time.sleep(10)
    GPIO.output(20,  GPIO.HIGH)
def call_z():
    GPIO.output(21,  GPIO.LOW)
    time.sleep(10)
    GPIO.output(21,  GPIO.HIGH)
def song(val):
    if (select == 'a'):
            #1............................................................
            pygame.mixer.music.load("Shinsuke-Nakamura.mp3")
            pygame.mixer.music.play()
            time.sleep(0.2)
            if(val == 'x'):
              call_x()
            if(val == 'y'):
              call_y()
            if(val == 'z'):
              call_z()
            temp = 'a'
            return temp
    if (select == 'b'):
            #2............................................................
            pygame.mixer.music.load("John-Cena.mp3")
            pygame.mixer.music.play() 
            time.sleep(0.2)
            if(val == 'x'):
              call_x()
            if(val == 'y'):
              call_y()
            if(val == 'z'):
              call_z()
            temp = 'b'
            return temp
    if (select == 'c'):
            #3............................................................
            pygame.mixer.music.load("Brock-Lesnar.mp3")
            pygame.mixer.music.play()
            time.sleep(0.2)
            if(val == 'x'):
              call_x()
            if(val == 'y'):
              call_y()
            if(val == 'z'):
              call_z()
            temp = 'c'
            return temp
try:
    while 1:
        select = random.choice('abcdefghij')
        select1 = random.choice('xyz')
        if (temp != select and select1 != new):
            temp = song(select1)
            new = select1
        else:
            print('repeat')
except KeyboardInterrupt:
 GPIO.cleanup()       # clean up GPIO on CTRL+C exit
 pygame.mixer.music.stop()
pygame.mixer.music.stop() 
GPIO.cleanup()           # clean up GPIO on normal exit