#include <iostream>
using namespace std;
int main(int argc, char* argv[])
{
    int i1 = 0;
    int i2 = 10;
    const int *p = &i1;
    int const *p2 = &i1;
    const int const *p3 = &i1;
    p = &i2;
    p2 = &i2;
    p3 = &i2;
    cout << *p << endl
        << *p2 <<endl
        << *p3 <<endl;
    return 0;
}
The code can be compiled with both VC6.0 and VC2010. But I have questions as blow:
const int *p = &i1;
It means what the "p" points can not be modified,but p can not be modified,am I right? so
p = &i2;
this line can be complied,yes?
This line:
int const *p2 = &i1;
In my mind,this means p2 can not be modified while what p2 points can be changed, am i right? Why the
p2 = &i2;
can be compiled?
About this line:
const int const *p3 = &i1;
p3 = &i2;
Oh,god... I am crazy. I have no idea why this line can be compiled with no error... Can any body help me?
Another code which confused me is here:
class Coo2    
{      
 public:     
 Coo2() : p(new int(0)) {}    
 ~Coo2() {delete p;}    
    int const * getP() const   
    {      
         *p = 1;         
         return this->p;      
    }      
 private:    
      int* p;    
};   
why this code can be compiled? In
int const * getP() const
I have change the value or *p !
 
     
     
     
     
     
     
     
     
     
     
    