Currently, I have a server that streams four RTMP MediaSources, one with 720p video source, one with 360p video source, one with 180p video source, and one audio-only source. If I wanted to switch resolutions, I have to stop the ExoPlayer instance, prepare the other track I wanted to switch to, then play.
The code I use to prepare the ExoPlayer instance:
TrackSelection.Factory adaptiveTrackSelectionFactory = new AdaptiveTrackSelection.Factory(bandwidthMeter);
TrackSelector trackSelector = new DefaultTrackSelector(adaptiveTrackSelectionFactory);
RtmpDataSourceFactory rtmpDataSourceFactory = new RtmpDataSourceFactory(bandwidthMeter);
ExtractorsFactory extractorsFactory = new DefaultExtractorsFactory();
factory = new AVControlExtractorMediaSource.Factory(rtmpDataSourceFactory);
factory.setExtractorsFactory(extractorsFactory);
createSource();
//noinspection deprecation
mPlayer = ExoPlayerFactory.newSimpleInstance(mActivity, trackSelector, new DefaultLoadControl(
new DefaultAllocator(true, C.DEFAULT_BUFFER_SEGMENT_SIZE),
1000, // min buffer
2000, // max buffer
1000, // playback
1000, //playback after rebuffer
DefaultLoadControl.DEFAULT_TARGET_BUFFER_BYTES,
true
));
vwExoPlayer.setPlayer(mPlayer);
mPlayer.addAnalyticsListener(mAnalyticsListener);
With createSource() being:
private void createSource() {
factory.setTrackPlaybackFlag(AVControlExtractorMediaSource.PLAYBACK_BOTH_AV);
mMediaSource180 = factory.createMediaSource(Uri.parse(API.GAME_VIDEO_STREAM_URL_180()));
mMediaSource180.addEventListener(getHandler(), new MSourceDebuggerListener("GameMediaSource180"));
mMediaSource360 = factory.createMediaSource(Uri.parse(API.GAME_VIDEO_STREAM_URL_360()));
mMediaSource360.addEventListener(getHandler(), new MSourceDebuggerListener("GameMediaSource360"));
mMediaSource720 = factory.createMediaSource(Uri.parse(API.GAME_VIDEO_STREAM_URL_720()));
mMediaSource720.addEventListener(getHandler(), new MSourceDebuggerListener("GameMediaSource720"));
factory.setTrackPlaybackFlag(AVControlExtractorMediaSource.PLAYBACK_AUDIO_ONLY);
mMediaSourceAudio = factory.createMediaSource(Uri.parse(API.GAME_AUDIO_STREAM_URL()));
mMediaSourceAudio.addEventListener(getHandler(), new MSourceDebuggerListener("GameMediaSourceAudio"));
}
private void releaseSource() {
mMediaSource180.releaseSource(null);
mMediaSource360.releaseSource(null);
mMediaSource720.releaseSource(null);
mMediaSourceAudio.releaseSource(null);
}
And the code I currently use to switch between these MediaSources is:
private void changeTrack(MediaSource source) {
if (currentMediaSource == source) return;
try {
this.currentMediaSource = source;
mPlayer.stop(true);
mPlayer.prepare(source, true, true);
mPlayer.setPlayWhenReady(true);
if (source == mMediaSourceAudio) {
if (!audioOnly) {
try {
TransitionManager.beginDelayedTransition(rootView);
} catch (Exception ignored) {
}
layAudioOnly.setVisibility(View.VISIBLE);
vwExoPlayer.setVisibility(View.INVISIBLE);
audioOnly = true;
try {
GameQnAFragment fragment = findFragment(GameQnAFragment.class);
if (fragment != null) {
fragment.signAudioOnly();
}
} catch (Exception e) {
Trace.e(e);
}
try {
GamePollingFragment fragment = findFragment(GamePollingFragment.class);
if (fragment != null) {
fragment.signAudioOnly();
}
} catch (Exception e) {
Trace.e(e);
}
}
} else {
if (audioOnly) {
TransitionManager.beginDelayedTransition(rootView);
layAudioOnly.setVisibility(View.GONE);
vwExoPlayer.setVisibility(View.VISIBLE);
audioOnly = false;
}
}
} catch (Exception ignore) {
}
}
I wanted to implement a seamless switching between these MediaSources so that I don't need to stop and re-prepare, but it appears that this feature is not supported by ExoPlayer.
In addition, logging each MediaSource structure with the following code:
MappingTrackSelector.MappedTrackInfo info = ((DefaultTrackSelector)trackSelector).getCurrentMappedTrackInfo();
if(info != null) {
for (int i = 0; i < info.getRendererCount(); i++) {
TrackGroupArray trackGroups = info.getTrackGroups(i);
if (trackGroups.length != 0) {
for(int j = 0; j < trackGroups.length; j++) {
TrackGroup tg = trackGroups.get(j);
for(int k = 0; k < tg.length; k++) {
Log.i("track_info_"+i+"-"+j+"-"+k, tg.getFormat(k)+"");
}
}
}
}
}
Just nets me 1 video format and 1 audio format each.
My current workaround is to prepare another ExoPlayer instance in the background, replace the currently running instance with that upon preparations being complete, and release the old instance. That reduces the lag between the MediaSources somewhat, but doesn't come close to achieving seamless resolution changes like Youtube.
Should I implement my own TrackSelector and jam-pack all the 4 sources into that, should I implement another MediaSource that handles all 4 sources, or should I just tell the colleague who maintains the streams to switch to just one RTMP MediaSource with a sort of manifest that lists all the resolutions available for the AdaptiveTrackSelection to switch between them?