I have created a game that works with Socket.io and sends info as JSON object to node.js.
Now I decided to replace JSON with the Protobuf protocol.
How should I make a string serialized in Unity and then use socket.emit("anyevent",ProtobufsObject); 
and send it to node.js socketio listener? 
I know how use protobufs in unity 
just can't figure it out how to send protobuf via socketio.
 
     
    