I'm making code for a Blackjack game.
I've already made the necessary switch statements to generate a random card and have set a variable to them so I don't have to keep copying and pasting.
My problem is that whenever I press run, it shows a zero and then the generated card. I know this is because I've set playerCard1 to zero, but I dunno how to get rid of it.
Here's my code if it's any help
public class var {
    public static void main(String[] args) {
        int playerCard1 = 0;
        int suit = 0;
        char suitChar = ' ';
        int num = playerCard1;
        //making playerCard1 generate a random number between 1 and 13
        playerCard1 = (int)(Math.random() * 13 + 1);
        //making suit generate a random number between 1 and 4 for first card
        suit = (int)(Math.random() * 4 + 1);
        System.out.println(num);
        //switch statements for suit of player's first card
        switch (suit){
            case 1: suitChar = 'D'; //diamonds
                break;
            case 2: suitChar = 'S'; //spades
                break;
            case 3: suitChar = 'H'; //hearts
                break;
            case 4: suitChar = 'C'; //clubs
                break;
        }//end of switch statements for suit of player's first card 
        switch (playerCard1){
        case 1: System.out.print("A" + suitChar);
            break;
        case 2: System.out.print("2" + suitChar );
            break;
        case 3: System.out.print("3" + suitChar);
        break;
        case 4: System.out.print("4" + suitChar );
            break;
        case 5: System.out.print("5" + suitChar );
            break;
        case 6: System.out.print("6" + suitChar );
            break;
        case 7: System.out.print("7" + suitChar);
            break;
        case 8: System.out.print("8" + suitChar );
            break;
        case 9: System.out.print("9" + suitChar);
            break;
        case 10: System.out.print("10" + suitChar );
            break;
        case 11: System.out.print("J" + suitChar );
            break;
        case 12: System.out.print("Q" + suitChar);
            break;
        case 13: System.out.print("K" + suitChar);
            break;
            }//end of switch statements for playerCard1
    }//end of main
}//end of class
 
     
    