I am trying to make an AR app that places North, East, South and West markers through a phone camera. I want to render a scene with a transparent background that overlays a video element of the phone camera.
Renderer code (scene.js):
var scene = new THREE.Scene(),
    camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000),
    renderer = new THREE.WebGLRenderer({ alpha: true });
renderer.setClearColor( 0x000000, 1 );
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
HTML:
<DOCTYPE html>
    <html>
    <head>
        <link rel="stylesheet" type="text/css" href="../css/style.css">
    </head>
    <body style='margin : 0px; overflow: hidden;'>
        <video id='video' width='100%' autoplay></video>
        <canvas id='canvas' width='100%' height='100%'></canvas>
        <div id="sliderContainer" class="slidecontainer">
            <input type="range" min="0" max="359" value="1" class="slider" id="myRange">
            <p id="sliderOut">0</p>
        </div>
        <script src="../js/three.js"></script>
        <script src="../js/scene.js"></script>
        <script src="../js/deviceCoords.js"></script>
        <script src="../js/location.js"></script>
        <script src="../js/maths.js"></script>
        <script src="../js/video.js"></script>
        <script src="../js/main.js"></script>
    </body>
    </html>
CSS:
    body {
        margin: 0;
    }
    canvas {
        width: 100%;
        height: 100%
    }
    #sliderContainer {
        position: absolute;
        z-index: 1;
        width: 100%;
        margin-top: 20%;
    }
    .slider {
        width: 80%;
    }
    #sliderOut {
        color: chartreuse;
    }
    #video {
        position: absolute;
        width: 100%;
        z-index: -10;
    }
I have tried researching this but everything I've found hasn't seemed to work. For instance a similar question: Changing three.js background to transparent or other color
I am new to three.js so I may be misunderstanding how it works.
Any help would be greatly appreciated.
 
     
    