I am just learning c++ and am having trouble with inheritance, comming from a c# background I feel C++ inhertance to be a little more complicated.
I have a base class UserInterface that has virtual and pure virtual methods :
class UserInterface
{
 protected:
    LiquidCrystal* lcd;
const int ICON_WATER_DROP = 0;
const int ICON_SMILEY = 1;
const int ICON_STATION = 2;
const int ICON_WATER_DROPS = 3;
const int ICON_ALARM = 4;
const int ICON_PRESSURE = 5;
/* icon for water drop */
byte waterDrop[8] =
{
        B00100,
        B00100,
        B01010,
        B01010,
        B10001,
        B10001,
        B10001,
        B01110
};
byte bucket[8] =
{
        B01010,
        B00100,
        B00010,
        B11111,
        B10001,
        B11111,
        B10001,
        B11111
};
/* smiley face */
byte smiley[8] =
{
        B00000,
        B10001,
        B00000,
        B00000,
        B10001,
        B01110,
        B00000,
        B00000
};
byte station[8] =
{
        B11110,
        B10010,
        B11111,
        B10011,
        B10011,
        B10011,
        B10010,
        B11111
};
byte alarm[8] =
{
        B00000,
        B00100,
        B01110,
        B01110,
        B01110,
        B11111,
        B00100,
        B00000
};
byte pressure[8] =
{
        B00100,
        B01110,
        B11111,
        B00100,
        B00100,
        B11111,
        B01110,
        B00100
};
public:
UserInterface();
virtual ~UserInterface();
virtual void drawIcon(int icon);
virtual void drawInitializingScreen();
virtual void clearScreen();
virtual void drawText(const __FlashStringHelper *line1);
virtual void drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2);
virtual void drawText(const __FlashStringHelper *line1, int line2);
virtual void drawAddressSetupScreen(int address);
// All this methods need to be implemented by each subclass
virtual void drawHomeScreen(byte address) = 0;
virtual void drawWateringTotalVolumeScreen(char* remainingTime, char* litres) = 0;
virtual void drawWateringVolumePerMinuteScreen(char* remainingTime, char* litres) = 0;
virtual void drawWateringPressureScreen(char* remainingTime, char* presure) = 0;
virtual void drawWateringPausedScreen(char* remainingTime) = 0;
virtual void drawWateringPausedAlternateScreen(char* remainingTime) = 0;
virtual void drawOutOfService(byte address) = 0;
virtual void drawInvalidSelection() = 0;
};
and the class implementation:
   UserInterface::UserInterface()
{
    //lcd = new LiquidCrystal(12, 11, 5, 4, 3, 2);
    lcd = new LiquidCrystal(5, 6, 7, 8, 9, 10);
    lcd->clear();
    // create a new custom characters
    lcd->createChar(ICON_WATER_DROP, waterDrop);
    lcd->createChar(ICON_SMILEY, smiley);
    lcd->createChar(ICON_STATION, station);
    lcd->createChar(ICON_WATER_DROPS, bucket);
    lcd->createChar(ICON_ALARM, alarm);
    lcd->createChar(ICON_PRESSURE, pressure);
}
UserInterface::~UserInterface()
{
}
void UserInterface::drawIcon(int icon)
{
    // print the custom char to the lcd
    lcd->write(icon);
}
void UserInterface::drawInitializingScreen()
{
    lcd->setCursor(0, 0);
    lcd->print(F("INICIALIZANDO"));
    lcd->setCursor(0, 1);
    lcd->print(F("VER:"));
    lcd->setCursor(5, 1);
    lcd->print(__DATE__);
}
void UserInterface::clearScreen()
{
    lcd->clear();
}
void UserInterface::drawText(const __FlashStringHelper *line1)
{
    lcd->setCursor(0, 0);
    lcd->print(line1);
}
void UserInterface::drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2)
{
    lcd->setCursor(0, 0);
    lcd->print(line1);
    lcd->setCursor(0, 1);
    lcd->print(line2);
}
void UserInterface::drawText(const __FlashStringHelper *line1, int line2)
{
    lcd->setCursor(0, 0);
    lcd->print(line1);
    lcd->setCursor(0, 1);
    lcd->print(line2);
}
void UserInterface::drawAddressSetupScreen(int address)
{
    lcd->setCursor(0, 0);
    lcd->print(F("ADDRESS SETUP"));
    lcd->setCursor(0, 1);
    lcd->print(address);
}
and a subclass :
class LCD16x2: public UserInterface
{
public:
    LCD16x2();
    ~LCD16x2();
    void drawIcon(int icon);
    void drawInitializingScreen();
    void clearScreen();
    void drawText(const __FlashStringHelper *line1);
    void drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2);
    void drawText(const __FlashStringHelper *line1, int line2);
    void drawAddressSetupScreen(int address);
    // All this methods need to be implemented by each subclass
    void drawHomeScreen(byte address) override;
    void drawWateringTotalVolumeScreen(char* remainingTime, char* litres) override;
    void drawWateringVolumePerMinuteScreen(char* remainingTime, char* litres) override;
    void drawWateringPressureScreen(char* remainingTime, char* presure) override;
    void drawWateringPausedScreen(char* remainingTime) override;
    void drawWateringPausedAlternateScreen(char* remainingTime) override;
    void drawOutOfService(byte address) override;
    void drawInvalidSelection() override;
};
and the implementation :
LCD16x2::LCD16x2()
{
    lcd->begin(16, 2);
}
LCD16x2::~LCD16x2()
{
}
void LCD16x2::drawHomeScreen(byte address)
{
    lcd->setCursor(0, 0);
    lcd->print(" HUERTOS DE OCIO");
    lcd->setCursor(0, 1);
    lcd->write(ICON_STATION);
    lcd->setCursor(3, 1);
    lcd->print(F("ESTACION "));
    lcd->print(address);
}
void LCD16x2::drawWateringTotalVolumeScreen(char* remainingTime, char* volume)
{
    lcd->setCursor(0, 0);
    lcd->print(F("RIEGO EN CURSO"));
    lcd->setCursor(0, 1);
    lcd->write(ICON_ALARM);
    lcd->setCursor(1, 1);
    lcd->print(remainingTime);
    lcd->setCursor(10, 1);
    lcd->write(ICON_WATER_DROP);
    lcd->setCursor(11, 1);
    lcd->print(volume);
}
void LCD16x2::drawWateringVolumePerMinuteScreen(char* remainingTime,
        char* volumePerMinute)
{
    lcd->setCursor(0, 0);
    lcd->print(F("RIEGO EN CURSO"));
    lcd->setCursor(0, 1);
    lcd->write(ICON_ALARM);
    lcd->setCursor(1, 1);
    lcd->print(remainingTime);
    lcd->setCursor(10, 1);
    lcd->write(ICON_WATER_DROPS);
    lcd->setCursor(11, 1);
    lcd->print(volumePerMinute);
}
void LCD16x2::drawWateringPressureScreen(char* remainingTime, char* pressure)
{
    lcd->setCursor(0, 0);
    lcd->print(F("RIEGO EN CURSO"));
    lcd->setCursor(0, 1);
    lcd->write(ICON_ALARM);
    lcd->setCursor(1, 1);
    lcd->print(remainingTime);
    lcd->setCursor(10, 1);
    lcd->write(ICON_PRESSURE);
    lcd->setCursor(11, 1);
    lcd->print(pressure);
}
void LCD16x2::drawWateringPausedScreen(char* remainingTime)
{
    lcd->setCursor(0, 0);
    lcd->print(F("RIEGO EN PAUSA"));
    lcd->setCursor(0, 1);
    lcd->print(remainingTime);
}
void LCD16x2::drawWateringPausedAlternateScreen(char* remainingTime)
{
    drawWateringPausedScreen(remainingTime);
}
void LCD16x2::drawOutOfService(byte address)
{
    lcd->setCursor(3, 0);
    lcd->print(F("ESTACION "));
    lcd->print(address);
    lcd->setCursor(0, 1);
    lcd->print(F("FUERA DE SERVICIO"));
}
void LCD16x2::drawInvalidSelection()
{
    lcd->setCursor(0, 1);
    lcd->print(F("SELECCION"));
    lcd->setCursor(0, 2);
    lcd->print(F("INVALIDA"));
}
The problem is that the compiler can't seem to accepts calls being made to the virtual methods implemented in the base class :
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x8e): undefined reference to LCD16x2::drawIcon(int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x90): undefined reference toLCD16x2::drawInitializingScreen()'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x92): undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x94): undefined reference toLCD16x2::drawText(__FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x96): undefined reference to LCD16x2::drawText(__FlashStringHelper const*, __FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x98): undefined reference toLCD16x2::drawText(__FlashStringHelper const*, int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x9a): undefined reference to LCD16x2::drawAddressSetupScreen(int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In functionupdateFirmwareCommand(unsigned char*, unsigned char*, unsigned char*)':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:1149: undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:1152: undefined reference toLCD16x2::drawText(__FlashStringHelper const*, __FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In function selfTest':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:693: undefined reference toLCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:704: undefined reference to LCD16x2::drawText(__FlashStringHelper const*, int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In functionupdateLCD(bool)':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:160: undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:169: undefined reference toLCD16x2::drawInitializingScreen()'
collect2.exe: error: ld returned 1 exit status
makefile:89: recipe for target 'RMStationFirmware.elf' failed
make: *** [RMStationFirmware.elf] Error 1
 
    