I wanted to create a TabBar with chips as Tabs like this:

The code is:
class TabChip extends StatefulWidget{
  final String chipTitle;
  TabChip(this.chipTitle) : assert(chipTitle != null);
  @override
  State<StatefulWidget> createState() {
    return _TabChipState();
  }
}
class _TabChipState extends State<TabChip>{
  bool isSelected = false;
  @override
  Widget build(BuildContext context) {
    return RawChip(
      avatar: CircleAvatar(),
      label: Text(widget.chipTitle,
          style: TextStyle(
            color: isSelected ? Colors.white : Colors.red,
            fontWeight: FontWeight.bold
          ),),
      backgroundColor: isSelected ? Colors.red : Colors.white, // Switch colors if chip is selected
      shape: StadiumBorder(side: BorderSide(color: Colors.red, width: 2.0)),
      selectedColor: Colors.red,
      selected: isSelected,
      onPressed: (){
        setState(() {
          isSelected = isSelected ? false : true;
        });
      },
//      onSelected: (bool value){
//        setState(() {
//          isSelected = true;
//        });
//      },
    );
  }
}
Now, I have been able to use a RawChip Widget to create the basic outline of this but when the chip is selected, a tick icon is shown in the avatar.
I want to disable the Avatar.
I also want to add the functionality that a single tab is selected at a time.
How do I do that?