This is in Unity / Mono, but any .Net ...
Imagine some code like this
using System.Threading;
using System.Runtime.InteropServices;
public class Example: MonoBehaviour {
    [DllImport("__Internal")] private static extern void long_function();
    [DllImport("__Internal")] private static extern void short_function();
    public Thread happyThread;
    public void Test() {
        happyThread = new Thread(LongTest);
        happyThread.Start();
    }
    private void LongTest() { long_function(); }
    private void ShortTest() { short_function(); }
}
We run Test and thus long_function from the C library is launched. It is launched on another thread.  ("happyThread ")
Say it takes 60 seconds to run.
- At the end of that time, does - happyThreadcease to exist? Or is it still there in Example scope? Or can you retain it or something??
- Let's say we know - long_functionfinished. I then want to call- ShortTestand hence- short_function. Can you do something like this ..
Earlier we did this
        happyThread = new Thread(LongTest);
Can we now "change" the "contents" of the thread to
        happyThread.newStuff( ShortTest());
        happyThread.StartAgain();
or is that stupid and meaningless?
- Would I simply start ShortTest again just on another new Thread? 
- Say the library has a simple global variable - int k...
So TBC, the C file which is built to the static library looks like this at the top:
// file happyLibrary.c Fattie(TM) 2019
#include <stdio.h>
#include <CoreFoundation/CoreFoundation.h>
int k = 7; // (NB you almost certainly want volatile here in real apps)
void long_function
{
    ...
- ... which - long_functionsets to be 42. In fact .... will- short_functionbe able to also later access that value?? Or? Only if I use the same thread or something? Again,- kis a global global.
- if you have to launch zillions of little tasks, if there perhaps a performance advantage in re-using happyThread, if you can reuse 'em?? 
(I fully appreciate that, simply, long_function would persist over there and offer callbacks to the main thread, with the short_function concept; but, uh, I'm wondering about what I ask about above. Can you sort of "re-use" a thread? Can you get "in to" it again?)
 
    