I'm writing code for a project in my class, and it is producing incredibly unusual results. Row and column values end up with random numbers in the millions and it eventually throws exceptions and I can't understand why.
#include <iostream>
using namespace std;
class SparseRow {
protected:
    int row;
    int col;
    int value;
public:
    SparseRow();
    SparseRow(int inRow, int inCol, int inVal);
    SparseRow(const SparseRow& newRow);
    SparseRow& operator=(const SparseRow& newRow);
    ~SparseRow();
    void display();
    int getRow();
    int getCol();
    int getValue();
    void setRow(int inRow);
    void setCol(int inCol);
    void setValue(int inVal);
};
class SparseMatrix {
protected:
    int noRows;
    int noCols;
    int commonValue;
    int noSparseValues;
    SparseRow *myMatrix;
    void setNoSparseValues(int noSV);
public:
    SparseMatrix();
    SparseMatrix(int rows, int cols, int cv, int noSV);
    SparseMatrix(const SparseMatrix& matrix);
    SparseMatrix& operator=(const SparseMatrix& matrix);
    ~SparseMatrix();
    void readMatrix();
    SparseMatrix* transpose();
    SparseMatrix* multiply(SparseMatrix& M);
    SparseMatrix* add(SparseMatrix& M);
    void display();
    void displayMatrix();
    int getNoRows();
    int getNoCols();
    int getCommonValue();
    int getNoSparseValues();
    int getValue(int row, int col);
    void setValue(int row, int col, int val);
};
SparseRow::SparseRow() {
    row = -1;
    col = -1;
    value = 0;
}
SparseRow::SparseRow(int inRow, int inCol, int inVal) {
    row = inRow;
    col = inCol;
    value = inVal;
}
SparseRow::SparseRow(const SparseRow& newRow) {
    row = newRow.row;
    col = newRow.col;
    value = newRow.value;
}
SparseRow& SparseRow::operator=(const SparseRow& newRow) {
    if (this != &newRow) {
        row = newRow.row;
        col = newRow.col;
        value = newRow.value;
    }
    return *this;
}
SparseRow::~SparseRow() {
    cout << "Deleting SparseRow with values: " << endl;
    display();
}
void SparseRow::display() {
    cout << "Row: " << row << ", Column: " << col << ", Value: " << value << endl;
}
int SparseRow::getRow() {
    return row;
}
int SparseRow::getCol() {
    return col;
}
int SparseRow::getValue() {
    return value;
}
void SparseRow::setRow(int inRow) {
    row = inRow;
}
void SparseRow::setCol(int inCol) {
    col = inCol;
}
void SparseRow::setValue(int inVal) {
    value = inVal;
}
SparseMatrix::SparseMatrix() {
    noRows = 0;
    noCols = 0;
    commonValue = 0;
    noSparseValues = 0;
}
SparseMatrix::SparseMatrix(int rows, int cols, int cv, int noSV) {
    noRows = rows;
    noCols = cols;
    commonValue = cv;
    noSparseValues = noSV;
    myMatrix = new SparseRow[rows * cols];
}
SparseMatrix::SparseMatrix(const SparseMatrix& matrix) {
    noRows = matrix.noRows;
    noCols = matrix.noCols;
    commonValue = matrix.commonValue;
    noSparseValues = matrix.noSparseValues;
    myMatrix = matrix.myMatrix;
}
SparseMatrix& SparseMatrix::operator=(const SparseMatrix& matrix) {
    if (this != &matrix) {
        delete[] myMatrix;
        noRows = matrix.noRows;
        noCols = matrix.noCols;
        commonValue = matrix.commonValue;
        noSparseValues = matrix.noSparseValues;
        myMatrix = matrix.myMatrix;
    }
    return *this;
}
SparseMatrix::~SparseMatrix() {
    cout << "Deleting SparseMatrix with values: " << endl;
    display();
    delete[] myMatrix;
}
void SparseMatrix::readMatrix() {
    int count = 0;
    int val;
    for (int i = 0; i < noRows; i++) {
        for (int j = 0; j < noCols; j++) {
            cin >> val;
            if (val != commonValue) {
                myMatrix[count].setRow(i);
                myMatrix[count].setCol(j);
                myMatrix[count].setValue(val);
                // Why does C++ prevent me from calling a constructor on objects in an array? It doesn't make sense.
                count++;
            }
        }
    }
    if (count != noSparseValues) {
        cout << "ERROR: Incorrect number of sparse values! Changing to correct number." << endl;
        noSparseValues = count;
    }
}
SparseMatrix* SparseMatrix::transpose() {
    SparseMatrix *newMatrix = new SparseMatrix(noCols, noRows, commonValue, noSparseValues);
    for (int i = 0; i < noSparseValues; i++) {
        newMatrix->setValue(myMatrix[i].getCol(), myMatrix[i].getRow(), myMatrix[i].getValue());
    }
    return newMatrix;
}
SparseMatrix* SparseMatrix::multiply(SparseMatrix& M) {
    if (noCols != M.getNoRows()) {
        cout << "ERROR: Matrices cannot be multiplied!" << endl;
        return NULL;
    }
    SparseMatrix *newMatrix = new SparseMatrix(noRows, M.getNoCols(), commonValue, noRows * M.getNoCols());
    // Why does C++ prevent me from creating an array to store this information? It doesn't make sense.
    int SVCount = 0;
    for (int i = 0; i < noRows; i++) {
        for (int j = 0; j < M.getNoCols(); j++) {
            int sum = 0;
            for (int k = 0; k < noCols; k++) {
                sum += getValue(i, k) * M.getValue(k, j);
            }
            if (sum != newMatrix->getCommonValue()) {
                SVCount++;
            }
            newMatrix->setValue(i, j, sum);
        }
    }
    newMatrix->setNoSparseValues(SVCount);
    return newMatrix;
}
SparseMatrix* SparseMatrix::add(SparseMatrix& M) {
    if (noRows != M.getNoRows() || noCols != M.getNoCols()) {
        cout << "ERROR: Matrices cannot be added!" << endl;
        return NULL;
    }
    SparseMatrix *newMatrix = new SparseMatrix(noRows, noCols, commonValue + M.getCommonValue(), noRows * noCols);
    int SVCount = 0;
    for (int i = 0; i < noRows; i++) {
        for (int j = 0; j < noCols; j++) {
            int sum = getValue(i, j) + M.getValue(i, j);
            if (sum != newMatrix->getCommonValue()) {
                SVCount++;
            }
            newMatrix->setValue(i, j, sum);
        }
    }
    newMatrix->setNoSparseValues(SVCount);
    return newMatrix;
}
void SparseMatrix::display() {
    for (int i = 0; i < noSparseValues; i++) {
        myMatrix[i].display();
    }
}
void SparseMatrix::displayMatrix() {
    for (int i = 0; i < noRows; i++) {
        for (int j = 0; j < noCols; j++) {
            cout << getValue(i, j) << " ";
        }
        cout << endl;
    }
}
int SparseMatrix::getNoRows() {
    return noRows;
}
int SparseMatrix::getNoCols() {
    return noCols;
}
int SparseMatrix::getCommonValue() {
    return commonValue;
}
int SparseMatrix::getNoSparseValues() {
    return noSparseValues;
}
void SparseMatrix::setNoSparseValues(int noSV) {
    noSparseValues = noSV;
}
int SparseMatrix::getValue(int row, int col) {
    for (int i = 0; i < noSparseValues; i++) {
        if (myMatrix[i].getRow() == row && myMatrix[i].getCol() == col) {
            return myMatrix[i].getValue();
        }
    }
    return commonValue;
}
void SparseMatrix::setValue(int row, int col, int val) {
    bool replacingSparse = (getValue(row, col) != commonValue);
    bool replacingWithSparse = (val != commonValue);
    int index = -1;
    if (replacingSparse) {
        for (int i = 0; i < noSparseValues; i++) {
            if (myMatrix[i].getRow() == row && myMatrix[i].getCol() == col) {
                index = i;
                break;
            }
        }
        if (replacingWithSparse) {
            myMatrix[index].setValue(val);
        }
        else {
            for (int i = index; i < noSparseValues; i++) {
                myMatrix[i] = myMatrix[i + 1];
            }
            noSparseValues--;
        }
    }
    else {
        if (replacingWithSparse) {
            for (int i = 0; i < noSparseValues; i++) {
                if (myMatrix[i].getRow() > row || (myMatrix[i].getRow() >= row && myMatrix[i].getCol() > col)) {
                    index = i;
                    break;
                }
            }
            for (int i = noSparseValues; i > index; i--) {
                myMatrix[i] = myMatrix[i - 1];
            }
            myMatrix[index].setRow(row);
            myMatrix[index].setCol(col);
            myMatrix[index].setValue(val);
            noSparseValues++;
        }
    }
}
int main() {
    int n, m, cv, noNSV;
    SparseMatrix* temp;
    cin >> n >> m >> cv >> noNSV;
    SparseMatrix* firstOne = new SparseMatrix(n, m, cv, noNSV);
    firstOne->readMatrix();
    cin >> n >> m >> cv >> noNSV;
    SparseMatrix* secondOne = new SparseMatrix(n, m, cv, noNSV);
    secondOne->readMatrix();
    cout << "First one in sparse matrix format" << endl;
    firstOne->display();
    cout << "First one in normal matrix format" << endl;
    firstOne->displayMatrix();
    cout << "Second one in sparse matrix format" << endl;
    secondOne->display();
    cout << "Second one in normal matrix format" << endl;
    secondOne->displayMatrix();
    cout << "After Transpose first one in normal format" << endl;
    temp = firstOne->transpose();
    temp->displayMatrix();
    cout << "After Transpose second one in normal format" << endl;
    temp = secondOne->transpose();
    temp->displayMatrix();
    cout << "Multiplication of matrices in sparse matrix form:" << endl;
    temp = secondOne->multiply(*firstOne);
    temp->display();
    cout << "Addition of matrices in sparse matrix form:" << endl;
    temp = secondOne->add(*firstOne);
    temp->display();
}
Input:
3 3 0 3
2 2 2
0 0 0
0 0 0
3 3 0 3
2 2 2
0 0 0
0 0 0
Expected output: (not formatted exactly the same, but the numbers should be identical)
First one in sparse matrix format
0, 0, 2
0, 1, 2
0, 2, 2
First one in normal matrix format
2     2     2
0     0     0
0     0     0
Second one in sparse matrix format
0, 0, 2
0, 1, 2
0, 2, 2
Second one in normal matrix format
2     2     2
0     0     0
0     0     0
After Transpose first one
2     0     0
2     0     0
2     0     0
After Transpose second one
2     0     0
2     0     0
2     0     0
Multiplication of matrices in sparse matrix form:
0, 0, 4
0, 1, 4
0, 2, 4
Addition of matrices in sparse matrix form:
0, 0, 4
0, 1, 4
0, 2, 4
Actual output:
First one in sparse matrix format
Row: 0, Column: 0, Value: 2
Row: 0, Column: 1, Value: 2
Row: 0, Column: 2, Value: 2
First one in normal matrix format
2 2 2
0 0 0
0 0 0
Second one in sparse matrix format
Row: 0, Column: 0, Value: 2
Row: 0, Column: 1, Value: 2
Row: 0, Column: 2, Value: 2
Second one in normal matrix format
2 2 2
0 0 0
0 0 0
After Transpose first one in normal format
0 0 0
2 0 0
2 0 0
After Transpose second one in normal format
0 0 0
2 0 0
2 0 0
Multiplication of matrices in sparse matrix form:
Row: 0, Column: 1, Value: 4
Row: 0, Column: 2, Value: 4
Row: 369, Column: -33686019, Value: 9
Addition of matrices in sparse matrix form:
(Exceptions thrown here, line 222 in code)
Exceptions thrown:
Project1.exe has triggered a breakpoint.
Unhandled exception at 0x777E8499 (ntdll.dll) in Project1.exe: 0xC0000374: A heap has been corrupted (parameters: 0x77825890).
 
    