I am trying to create a metronome sound, however, what isn't working is the ability to mute it. I would like the ability to mute it without stopping the TimerTask since I want the rate to be consistent once it is unmuted. Here is my code:
public class Metronome {
    private boolean mute;
    private boolean playing = false;
    private Timer mainTimer;
    private SoundPool mSoundPool;
    int mSoundID;
    public Metronome(Context context) {
        mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0);
        mSoundID = mSoundPool.load(context, R.raw.metronome, 1);
    }
    public void play(float pace, boolean mute) {
        mainTimer = new Timer();
        MyTimerTask mainTimerTask = new MyTimerTask();
        mainTimer.schedule(mainTimerTask, 0, Math.round(pace * 1000));
        this.mute = mute;
        playing = true;
    }
    public void stop() {
        mainTimer.cancel();
        mainTimer.purge();
        playing = false;
    }
    public boolean isPlaying() {
        return playing;
    }
    public void setMute(boolean mute) {
        this.mute = mute;
        if (mute) {
            mSoundPool.setVolume(mSoundID, 0, 0);
        } else {
            mSoundPool.setVolume(mSoundID, 1, 1);
        }
    }
    private void playSound() {
        if (!mute) {
            mSoundPool.play(mSoundID, 1, 1, 1, 0, 1);
        }
    }
    class MyTimerTask extends TimerTask {
        @Override
        public void run() {
            playSound();
        }
    }
}
However, calling setMute(true) does not work.  Does anyone know how I can mute my SoundPool?