I have what I think is a fairly standard setup, a ListBox backed by an ObservableCollection.
I have some work to do with the Things in the ObservableCollection which might take a significant amount of time (more than a few hundred milliseconds) so I'd like to offload that onto a Task (I could have also used BackgroundWorker here) so as to not freeze the UI.
What's strange is that when I do CollectionViewSource.GetDefaultView(vm.Things).CurrentItem before starting the Task, everything works as expected, however if this happens during the Task then CurrentItem seems to always point to the first element in the ObservableCollection.
I've drawn up a complete working example.
XAML:
<Window x:Class="WpfApplication2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<DockPanel>
<ToolBar DockPanel.Dock="Top">
<Button Content="Click Me Sync" Click="ButtonSync_Click" />
<Button Content="Click Me Async Good" Click="ButtonAsyncGood_Click" />
<Button Content="Click Me Async Bad" Click="ButtonAsyncBad_Click" />
</ToolBar>
<TextBlock DockPanel.Dock="Bottom" Text="{Binding Path=SelectedThing.Name}" />
<ListBox Name="listBox1" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Path=Things}" SelectedItem="{Binding Path=SelectedThing}">
<ListBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Path=Name}" />
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</DockPanel>
</Window>
C#:
public partial class MainWindow : Window
{
private readonly ViewModel vm;
public MainWindow()
{
InitializeComponent();
vm = new ViewModel();
DataContext = vm;
}
private ICollectionView GetCollectionView()
{
return CollectionViewSource.GetDefaultView(vm.Things);
}
private Thing GetSelected()
{
var view = GetCollectionView();
return view == null ? null : (Thing)view.CurrentItem;
}
private void NewTask(Action start, Action finish)
{
Task.Factory
.StartNew(start)
.ContinueWith(t => finish());
//.ContinueWith(t => finish(), TaskScheduler.Current);
//.ContinueWith(t => finish(), TaskScheduler.Default);
//.ContinueWith(t => finish(), TaskScheduler.FromCurrentSynchronizationContext());
}
private void ButtonSync_Click(object sender, RoutedEventArgs e)
{
var thing = GetSelected();
DoWork(thing);
MessageBox.Show("all done");
}
private void ButtonAsyncGood_Click(object sender, RoutedEventArgs e)
{
var thing = GetSelected(); // outside new task
NewTask(() =>
{
DoWork(thing);
}, () =>
{
MessageBox.Show("all done");
});
}
private void ButtonAsyncBad_Click(object sender, RoutedEventArgs e)
{
NewTask(() =>
{
var thing = GetSelected(); // inside new task
DoWork(thing); // thing will ALWAYS be the first element -- why?
}, () =>
{
MessageBox.Show("all done");
});
}
private void DoWork(Thing thing)
{
Thread.Sleep(1000);
var msg = thing == null ? "nothing selected" : thing.Name;
MessageBox.Show(msg);
}
}
public class ViewModel
{
public ObservableCollection<Thing> Things { get; set; }
public Thing SelectedThing { get; set; }
public ViewModel()
{
Things = new ObservableCollection<Thing>();
Things.Add(new Thing() { Name = "one" });
Things.Add(new Thing() { Name = "two" });
Things.Add(new Thing() { Name = "three" });
Things.Add(new Thing() { Name = "four" });
}
}
public class Thing
{
public string Name { get; set; }
}