Your implementation is not following the Rule of 3, as it is missing a copy constructor, and a proper copy assignment operator (which can be implemented utilizing the copy constructor). And in C++11 and later, the Rule of 5, by adding a move constructor and a move assignment operator.
Also, your implementation does not work correctly with non-trivial types that have constructors/destructors defined, such as when T is another _vector type, or any other type that has pointers/resources allocated inside of it. So, your class needs to construct new objects when adding elements to the array, using placement-new, and destruct objects when removing elements from the array, by directly calling their destructors.
Try something more like this instead:
template <typename T>
class _vector {
public:
    typedef unsigned int size_type;
    typedef T value_type;
private:
    size_type _size;
    size_type _capacity;
    value_type* vc;
public:
    _vector(size_type initalcap = 0) : _size(0), _capacity(0), vc(0) {
        reserve(initialcap);
    }
    _vector(const _vector<T> &src) : _size(0), _capacity(0), vc(0) {
        reserve(src._capacity);
        for(size_type i = 0; i < src._size; ++i) {
            new(vc[i]) value_type(src.vc[i]);
        }
        _size = src._size;
    }
    // C++11 and later only...
    _vector(_vector<T> &&src) : _size(src._size), _capacity(src._capacity), vc(src._vc) {
        src._size = 0;
        src._capacity = 0;
        src.vc = 0;
    }
    ~_vector() {
        clear();
        delete[] reinterpret_cast<char*>(vc);
    }
    size_type size() const { return _size; }
    size_type capacity() const { return _capacity; }
    bool empty() const { return !_size; }
    void reserve(size_type newcap) {
        if (newcap <= _capacity) return;
        value_type* tmp = reinterpret_cast<value_type*>(new char[sizeof(value_type) * newcap]);
        for (size_type i = 0; i < _size; ++i) {
            new(tmp[i]) value_type(vc[i]);
        }
        delete[] reinterpret_cast<char*>(vc);
        vc = tmp;
        _capacity = newcap;
    }
    void resize(size_type newsize) {
        if (newsize < _size) {
            for(size_type i = _size; i-- > newsize; ) {
                vc[i].~value_type();
            }
            _size = newsize;
        }
        else if (newsize > _size) {
            reserve(newsize);
            for (size_type i = _size; i < newsize; ++i) {
                 new(vc[i]) value_type();
            }
            _size = newsize;
        }
    }
    void clear() {
        resize(0);
    }
    void push_back(const T &val) {
        if (_size == _capacity) reserve(2 * _capacity);
        new(vc[_size]) value_type(val);
        ++_size;
    }
    void pop_back() {
        if (_size) {
            vc[--_size].~value_type();
        }
    }
    value_type& operator[](size_type i) { return vc[i]; }
    const value_type& operator[](size_type i) const { return vc[i]; }
    _vector<T>& operator=(const _vector<T> &rhs) {
        if (&rhs != this) {
            _vector<T> tmp(rhs);
            std::swap(tmp.vc, vc);
            std::swap(tmp._size, _size);
            std::swap(tmp._capacity, _capacity);
        }
        return *this;
    }
    // C++11 and later only...
    _vector<T>& operator=(_vector<T> &&rhs) {
        _vector<T> tmp(std::move(rhs));
        std::swap(tmp.vc, vc);
        std::swap(tmp._size, _size);
        std::swap(tmp._capacity, _capacity);
        return *this;
    }
};