I'm learning Android development and I'am currently developing a game where little flys appear on the screen and the user has to click on them so they dissapear. But my method for despawning them just gives me this error: java.lang.NullPointerException: Attempt to invoke virtual method 'long java.util.Date.getTime()' on a null object reference
 private void removeFlys() {
        int number=0;
        while(number < playarea.getChildCount()) {
            ImageView muecke = (ImageView) playarea.getChildAt(number);
            Date birthdate = (Date) muecke.getTag(R.id.birthdate);
            long age = (new Date()).getTime() - birthdate.getTime();
            if(alter > 2000) {
                playarea.removeView(muecke);
            } else {
                number++;
            }
        }
    }
this is the xml file where the birthdate tag is defined
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <item name = "birthdate" type ="id" />
</resources>
This is my code to spawn the flys
private void spawnFlys() {
        int width = playarea.getWidth();
        int heigth = playarea.getHeight();
        int muecke_width = Math.round(x * 50);
        int muecke_heigth = Math.round(x * 42);
        int left = randomgenerator.nextInt(width - muecke_width);
        int top = randomgenerator.nextInt(heigth - muecke_heigth);
    ImageView muecke = new ImageView(this);
    muecke.setImageResource(R.drawable.fliege);
    muecke.setOnClickListener(this);
    FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(muecke_width, muecke_heigth);
    params.leftMargin = left;
    params.topMargin = top;
    params.gravity = Gravity.TOP + Gravity.LEFT;
    playarea.addView(muecke, params);
    muecke.setTag(R.id.birthdate, new Date());
}
And this is where the spawnFlys method gets called
private void timer(){
    time = time -1;
    float randomNumber = randomgenerator.nextFloat();
    double probabilitiy = muecken * 1.5;
    if(probability > 1) {
        spawnFlys();
        if(randomNumber < probability -1) {
            spawnFlys();
        }
    } else {
        if (randomNumber < probability) {
            spawnFlys();
        }
    }
    removeFlys();
    updateScreen();
    if(!checkGameDone()) {
        if(!checkRoundDone()){
            handler.postDelayed(this, 1000);
        }
    }
}
 
     
    