I'm making a simple applet in Common Lisp and I want to control it using mouse movement. I use LTK for the window. I couldn't find any function that would retrieve the mouse location. For example, Emacs Lisp has (mouse-pixel-position). I found this on rosetta code, but there's no Common Lisp entry. What can I do?
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                    3added ! https://rosettacode.org/wiki/Mouse_position#Common_Lisp – Ehvince Mar 28 '19 at 19:35
2 Answers
Hints from this SO answer: Mouse Position Python Tkinter
and looking at ltk's doc: http://www.peter-herth.de/ltk/ltkdoc/node16.html
I got the following example to retrieve any event fired by the mouse movement:
(ql:quickload "ltk")
(in-package :ltk-user)
(defun motion (event)
    (format t "~a~&" event))
(with-ltk ()
    (bind *tk* "<Motion>" #'motion))
This opens up a little window with nothing inside. Once you put the mouse in it, you get lots of events:
#S(EVENT
   :X 0
   :Y 85
   :KEYCODE ??
   :CHAR ??
   :WIDTH ??
   :HEIGHT ??
   :ROOT-X 700
   :ROOT-Y 433
   :MOUSE-BUTTON ??)
…
The #S indicates we deal with a structure, named EVENT, so we can access its slots with (event-x event), event-mouse-button, etc. See https://lispcookbook.github.io/cl-cookbook/data-structures.html#slot-access
Also you might want to join the CL community on freenode, there are some game developers there.
 
    
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An event-based approach is likely to be more appropriate in most cases, but you can also query the current position directly:
(defpackage :so (:use :cl :ltk))
(in-package :so)
(with-ltk ()
  (loop
    (print 
      (multiple-value-list
        (screen-mouse)))
    (sleep 0.5)))
This starts a graphical toplevel and prints the current screen coordinates every 500ms, until you quit the toplevel window. The screen-mouse function accepts an optional w argument (a window).
 
    
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