Edit 2:
The following is the code i was looking for  
var curr_val_calc = curr_val * 0.03125 * 32;
var perc_of_max = (curr_val_calc / max_value * 100).toFixed(3)
Edit: The circle is a health bar indicator for a game, each time the game does a push the current health value updates.
Consider I have a circle with a percentage range of 0% (full) to -17% (empty). I would like my circle to change in 0.53125% increments which would be 32 different times in 17%.  
I will have a variable for max value and current value. I want to write a function that will determine the percentage of the circle based on the current value.
I need to figure out how to calculate  the 50_PERCENT_OF_MAX_VALUE, 25_PERCENT_OF_MAX_VALUE, ... and so on based on the following example. And have 32 different options for background-position-y: 0%;.
Something like:
// These variables are dynamic
var max_value = "700";
var curr_value = "659";
// if ( 659 >= 350 )
if ( curr_value >= 50_PERCENT_OF_MAX_VALUE) {
  $('#orb').css('background-position-y', '-8.5%');
}
// if ( 659 >= 175 )
if ( curr_value >= 25_PERCENT_OF_MAX_VALUE) {
  $('#orb').css('background-position-y', '-4.25%');
}
if ( curr_value >= 3.125_PERCENT_OF_MAX_VALUE) {
  $('#orb').css('background-position-y', '-0.53125%');
}
And so on....
Below is the code for my circle:
#orb {
  width: 70px;
  height: 70px;
  border-radius: 100px;
  border: 1px solid;
  cursor: pointer;
  overflow: hidden;
  background: transparent url(https://ak8.picdn.net/shutterstock/videos/9273158/thumb/1.jpg) 50% 50% no-repeat;
  color: #000;
  font-size: 12px;
  text-align: center;
}<div id="orb" style="background-position-y: 0%;"></div>  