I'm making an RTS game and I want to have a similar UI to Ages of Empires with the UI at the bottom. I have difficulties setting the background of the Table that holds the specific elements.
I tried a lot of things, like:
- setBackground() with Color
 - setBackground() with an image from the skin
 - using a custom solution found here: Libgdx | Scene2d | Set background color of table?
 
but nothing seems to work. I think the problem is that I try to apply the background color to the back-most table that holds other tables. I can set color for the front tables, but not for the main, back one.
Here is where I draw the UI:
        skin = new Skin(Gdx.files.internal("core/assets/skinComposerExport/uiskin.json"));
        stage =         new Stage(new ScreenViewport());
        mainTable =     new Table(skin);
        unitInfoTable = new Table(skin);
        unitSpecTable = new Table(skin);
        className =     new Label("Placeholder scnm", skin);
        ...
        abilityCD =     new Label("Placeholder acdn", skin);
        mainTable.setPosition(Gdx.graphics.getWidth() / 2.0f, 0);
        mainTable.center().bottom();
        mainTable.setBackground("UI_background");
        addLabelsToTable(unitInfoTable, className, hitPoints, mana, dmg, range);
        addLabelsToTable(unitSpecTable, abilityName, abilityMana, abilityDmg, abilityRange, abilityCD);
        mainTable.add(unitInfoTable).padRight(20);
        mainTable.add(unitSpecTable);
        stage.addActor(mainTable);
I want the whole bottom of the screen to be white (about 200px tall and fill the whole x axis) and draw elements on it, but I can not set the background color.
