I have, what I think, is a fairly trivial bit of javascript. If I run this really fast, so that the situation is exacerbated, memory allocation in FireFox 4 keeps increasing. I tried this in chrome and memory seems to remain stable.
Is this a FF4 issue or do I have I constructed my JavaScript poorly?
Note no other JS files are loaded on the page. I am running FF in "safe mode" with all addons disabled. No other tabs are loaded.
<img id="heartbeat" name="heartbeat" src="/web/resources/graphics/greylight.png" />
    <script type="text/javascript">
        var hasTimedout = 1;
        var lastPollTime = new Date();;
        var maxDifference = 6000 * 2; //allows us to miss one poll of the data without showing anything bad
        function heartbeat()
        {
            var curTime = new Date();
            var diff = curTime.getTime() - lastPollTime.getTime();
            if (diff > maxDifference && hasTimedout == 0)
            {
                document.getElementById('heartbeat').src = '/web/resources/graphics/greylight.png';
                hasTimedout = 1;
            }
            else if (diff < maxDifference && hasTimedout == 1)
            {
                document.getElementById('heartbeat').src = '/web/resources/graphics/greenlight.png';
                hasTimedout = 0;
            }
            toggle_visibility('heartbeat');
        }
        function toggle_visibility(id) {
           var e = document.getElementById(id);
           if (e.style.display == 'block')
              e.style.display = 'none';
           else
              e.style.display = 'block';
        }
        setInterval("heartbeat()",20);    
    </script>
 
     
    