You don't use a source code editor (even VSCode) to debug a core dump (because a core file has not a textual format). You use gdb (or perhaps some other debugger, such as lldb). GDB has a very nice user manual that I strongly recommend to read. You also don't use VSCode to compile your C++ code, but a compiler such as GCC or Clang (probably VSCode could be configured to start g++ for you).
On Linux, if your C or C++ program was built with -g passed to g++ or gcc as an executable $HOME/bin/foo  you could try
 gdb $HOME/bin/foo core
then use post mortem commands of the gdb debugger. Read the documentation of gdb for details. The presence and name of the core dump file is configurable (at the lowest level using setrlimit(2) and thru proc(5), so bash builtin ulimit or zsh builtin limit). See also core(5). Notice that your login shell could be changed with chsh(1). On Linux, bash is often (not always) the default shell, but you might switch to zsh or even to the fish shell. Read of course about Unix shells.
You also don't need to generate a core dump on purpose. It is often simpler to set a breakpoint under gdb. You could generate a core of a running process using gcore(1). You could attach gdb to a running process using the -p option of gdb(1). I see very few cases where generating a core dump on purpose is useful. But of course abort(3) (also used by assert(3)) generates a core dump.
Your application should better be compiled (using the -g option to GCC or Clang) with DWARF debug information. Assume your application executable is some yourapp executable file. Then you debug the core dump (for a core file, see core(5) for more; notice that  gdb(1) is mentioned in core(5) man page, given by the man core command) using gdb yourapp core
Some source code editors are capable of running gdb (my editor is emacs and it is capable of running gdb with M-x gdb). You should dive into the documentation of your source code editor to understand how to do that.
But I recommend using gdb on the command line in a terminal. It is a very handy tool. See this answer to a related question.
gdb is using the very low level ptrace(2) system call to set breakpoints etc etc.. You almost never need ptrace  (except if you write your own debugger, which could take years of work), but you use gdb which uses ptrace.
PS. How to run gdb from VSCode is a different question. Since I don't use VSCode, I cannot answer it. And it might not even worth doing. Even with 30 years of emacs experience, I often run gdb in a terminal. Since it is simpler than running it from emacs (or VSCode).
NB. These days, in 2019, "source code editor" is a near synonym for "IDE". Both locutions in practice refer to the same products, but they differ in the way they present them. You can call emacs an IDE, I (and the GNU community) prefer to call it a source code editor, but we both will use it for the same things: nicely writing and browsing and working on source code and building and debugging it.