Today, I arrived at a situation, where I have a vector of tuples, where the tuples might contain several entries. Now I wanted to convert my vector of tuples to a vector of objects, such that the entries of the tuples will exactly match the uniform initialization of my object.
The following code does the job for me, but it is a bit clumsy. I'm asking myself if it might be possible to derive a generic solution that can construct the Objects if the tuples matches exactly the uniform initialization order of the objects.
This might be a very desirable functionality, when the number of parameters to pass grows.
#include <vector>
#include <tuple>
#include <string>
#include <algorithm>
struct Object
{
    std::string s;
    int i;
    double d;
};
int main() {
    std::vector<std::tuple<std::string, int, double>> values = { {"A",0,0.},{"B",1,1.} };
    std::vector<Object> objs;
    std::transform(values.begin(), values.end(), std::back_inserter(objs), [](auto v)->Object
        {
        // This might get tedious to type, if the tuple grows
            return { std::get<0>(v), std::get<1>(v), std::get<2>(v) };
           // This is my desired behavior, but I don't know what magic_wrapper might be
            // return magic_wrapper(v);
        });
    return EXIT_SUCCESS;
}
 
     
     
    