I am using XmlDocument to extract x1, x2, y1, y2 of line from a svg file. Then I have c# move the mouse to paint it somewhere on the screen using mouse_event((int)(MouseEventFlags.LEFTDOWN), 0, 0, 0, 0); and others.
Now with x1 = x2 and y1 <> y1 and x1 <> x2 and y1 == y1 that's a simple loop for mouse coordinates. With x1 <> x2 and y1 <> y2, it gets more complicated, but still feasible. Yet with M 26.029437251522861,59.970562748477143 A 24,24 0 1,1 43,67 and similar, this gets much more tedious.
How do I convert a svg will all kinds of strokes(just strokes, no gaussian blur or other effects) to line commands or especially x1, x2, y1, y2 of line to paint them?