I have a program coded in Windows 10, and it works perfectly. In this case (I'm going to simplify this overly because this is where the program fails), it takes a simple linked list of 200 elements (struct) and copies the data of the first 100 elements into an array of 100 elements (array[100]). The program works perfectly on Windows, but it doesn't copy a single struct on Ubuntu. Is there any difference between the GCC compiler from both systems that can cause this?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define SIZE 100
typedef struct{
  int id;
  char title[100];
  char director[100];
  char genre[100];
  int likes;
  int number_of_voters;
  float average_rating;
  int year;
  int cost;
  char color[100];
  float ratingW;
}Movie;
struct Node{
  Movie movie;
  struct Node *next;
};
//Simply linked list
typedef struct{
  struct Node *head;
}List;
//Array
typedef struct{
  Movie movies[SIZE];
  int num;  //number of elements
}Array;
void Initialize(List *l);
void PrintList(List l);
void InsertNode(List *l, Movie reg);
void PrintMovie(Movie mov);
void PrintArray(Array arr);
void FromListToArray(List l, Array *arr);
int main(){
  List sls;
  Array a;
  Initialize(&sls);
  PrintList(sls);  //Prints 200 movies, and shows the message "Movies loaded in the list ::: 200"
  FromListToArray(sls, &a);
  PrintArray(a);  //Doesn't print any movie, and shows the message "Movies loaded in the array ::: 0"
  return 0;
}
//Initializes the list
void Initialize(List *l){
  l->head = NULL;
}
void PrintList(List l){
  struct Node *p;
  p = l.head;
  while(p != NULL)
  {
    PrintMovie(p->movie);
    p = p->next;
  }
}
//Inserts a node at the beginning of the list
void InsertNode(List *l, Movie reg){
  struct Node *r;
  r = (struct Node *) malloc (sizeof(struct Node));;
  if (r == NULL){
    printf("No memory!\n");
  }
  else{
    r->movie.id = reg.id;
    strcpy(r->movie.title, reg.title);
    strcpy(r->movie.director, reg.director);
    strcpy(r->movie.genre, reg.genre);
    r->movie.likes = reg.likes;
    r->movie.number_of_voters = reg.number_of_voters;
    r->movie.average_rating = reg.average_rating;
    r->movie.year = reg.year;
    r->movie.cost = reg.cost;
    strcpy(r->movie.color, reg.color);
    r->movie.ratingW = reg.ratingW;
    r->next = l->head;
    l->head = r;
  }
}
/*Copies the data from a txt file into a simply linked list. 
Line 1 is the id of the first movie, line 2 the title... line 10 is the color. 
Line 11 is the id of the second movie, and so on... This repeated 200 times (200 movies = 2000 lines)*/
void FromTxtToList(List *l, FILE *f){
  int j = 0;
  char cad[100];
  Movie reg;
  f = fopen("movies.txt", "r");
  if (f == NULL){
    printf("Error, could not open the file\n");
  }
  else{
    while(!feof(f)){
      fgets(cad, 100, f);
      reg.id = atoi(cad);
      fgets(cad, 100, f);
      strcpy(reg.title, cad);
      fgets(cad, 100, f);
      strcpy(reg.director, cad);
      fgets(cad, 100, f);
      strcpy(reg.genre, cad);
      fgets(cad, 100, f);
      reg.likes = atoi(cad);
      fgets(cad, 100, f);
      reg.number_of_voters = atoi(cad);
      fgets(cad, 100, f);
      reg.average_rating = atof(cad);
      fgets(cad, 100, f);
      reg.year = atoi(cad);
      fgets(cad, 100, f);
      reg.cost = atoi(cad);
      fgets(cad, 100, f);
      strcpy(reg.color, cad);
      reg.ratingW = 0;
      InsertNode(l, reg);
      j++;
    }
  }
  fclose(f);
  printf("Movies loaded in the list ::: %d\n", j);
}
void PrintMovie(Movie mov){
  printf("///////////////////////////////////\n");
  printf("Id: %d\n", mov.id);
  printf("Title: %s", mov.title);
  printf("Director: %s", mov.director);
  printf("Genre: %s", mov.genre);
  printf("Likes: %d\n", mov.likes);
  printf("Number of voters: %d\n", mov.number_of_voters);
  printf("Average rating: %.2f\n", mov.average_rating);
  printf("Year: %d\n", mov.year);
  printf("Cost: $%d\n", mov.cost);
  printf("Color or BW: %s", mov.color);
  printf("Rating: %.2f\n", mov.ratingW);
  printf("///////////////////////////////////\n");
}
void PrintArray(Array arr){
  int i;
  printf("\nArray: \n");
  for(i=0; i < arr.num; i++){
    PrintMovie(arr.movies[i])
  }
}
void FromListToArray(List l, Array *arr){
  int i = 0;
  arr->num = 0;
  struct Node *p;
  p = l.head;
  while ((p != NULL) && (arr->num < SIZE)){
    if (strcmp(p->movie.color, "Color\n")==0){  
    //If I find a "colored" movie (color = "Color")
      //Copy the data into the array
      arr->movies[i].id = p->movie.id;
      strcpy(arr->movies[i].title, p->movie.title);
      strcpy(arr->movies[i].director, p->movie.director);
      strcpy(arr->movies[i].genre, p->movie.genre);
      arr->movies[i].likes = p->movie.likes;
      arr->movies[i].number_of_voters = p->movie.number_of_voters;
      arr->movies[i].average_rating = p->movie.average_rating;
      arr->movies[i].year = p->movie.year;
      arr->movies[i].cost = p->movie.cost;
      strcpy(arr->movies[i].color, p->movie.color);
      arr->movies[i].ratingW = p->movie.ratingW;
      arr->num++;
      i++;
    }
    p = p->next;
  }
  printf("Movies loaded in the array ::: %d\n", arr->num);
}
 
    