I have been experimenting with Span<T> as part of ReadOnlySequence<T> and System.IO.Pipelines.
I am currently trying to obtain a Span<T> over a struct without using unsafe code and without making a copy of that struct.
My struct is simply:
    [StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
    public struct Packet
    {
        public byte TestByte;
    }
Method 1 - which works - but feels "unsafe"
    //
    // Method 1 - uses Unsafe to get a span over the struct
    //
    var packet = new Packet();
    unsafe
    {
        var packetSpan = new Span<byte>(&packet, Marshal.SizeOf(packet));
        packetSpan[0] = 0xFF; // Set the test byte
        Debug.Assert(packet.TestByte == 0xFF, "Error, packetSpan did not update packet.");
            // ^^^ Succeeds
        packet.TestByte = 0xEE;
        Debug.Assert(packetSpan[0] == 0xEE, "Error, packet did not update packetSpan.");
            // ^^^ Succeeds
    }
Method 2 - which doesn't work as intended as it requires a copy
    //
    // Method 2
    //
    // This doesn't work as intended because the original packet is actually
    // coppied to packet2Array because it's a value type
    //
    // Coppies the packet to an Array of Packets
    // Gets a Span<Packet> of the Array of Packets
    // Casts the Span<Packet> as a Span<byte>
    //
    var packet2 = new Packet();
    // create an array and store a copy of packet2 in it
    Packet[] packet2Array = new Packet[1];
    packet2Array[0] = packet2;
    // Get a Span<Packet> of the packet2Array
    Span<Packet> packet2SpanPacket = MemoryExtensions.AsSpan<Packet>(packet2Array);
    // Cast the Span<Packet> as a Span<byte>
    Span<byte> packet2Span = MemoryMarshal.Cast<Packet, byte>(packet2SpanPacket);
    packet2Span[0] = 0xFF; // Set the test byte
    Debug.Assert(packet2.TestByte == 0xFF, "Error, packet2Span did not update packet2");
        // ^^^ fails because packet2 was coppied into the array, and thus packet2 has not changed.
    Debug.Assert(packet2Array[0].TestByte == 0xFF, "Error, packet2Span did not update packet2Array[i]");
        // ^^^ succeeds
    packet2.TestByte = 0xEE;
    Debug.Assert(packet2Span[0] == 0xEE, "Error, packet2 did not update in packet2Span");
        // ^^^ fails because packet2Span is covering packet2Array which has a copy of packet2 
    packet2Array[0].TestByte = 0xEE;
    Debug.Assert(packet2Span[0] == 0xEE, "Error, packet2 did not update in packet2Span");
        // ^^^ succeeds
Further research shows that
Span<T> can be implicitly cast from a byte[], eg, I could do
Span<byte> packetSpan = new Packet().ToByteArray();
But any current implementation of ToByteArray() I have is still making a copy of the Packet struct.
I can't do some something like:
Span<byte> packetSpan = (byte[])packet;
    // ^^ Won't compile
 
     
    