As part of my Computer Software Development degree, one of my labs consists of creating a calculator class template and a fraction class.
The problem is with my fraction class. My task is now to overload the plus operator to allow two fractions to be added together.
Fraction.cpp:
#include "Fraction.h"
const Fraction Fraction::operator+ (const Fraction &rhs) const
{
    return Fraction(_num * rhs.GetDen() + (rhs.GetNum() * _den), _den * rhs.GetDen());
}
Fraction.h
#pragma once
class Fraction
{
    public:
        Fraction(const int &num, const int &den) : _num(num), _den(den) {}
        ~Fraction(void) {}
        const int GetNum(void) { return _num; }
        const int GetDen(void) { return _den; }
        const Fraction operator+ (const Fraction &rhs) const;
    private:
        const int _num, _den;
};
Visual Studio complains that my fraction accessors cannot 'convert this pointer from const fraction to fraction &'. I'm completely baffled.
 
     
     
     
     
     
    