So I am trying to overload two operators for my "Matrix" class (+ and +=). I am attempting to make + chainable and += non-chainable:
template <class T>
Matrix<T>& Matrix<T>::operator+=(const Matrix& M) 
{
  if (this->m_capacity != M.capacity()) 
  {
    throw std::out_of_range("Input is invalid");
  }
  for (unsigned int i = 0; i < M.rows(); i++) 
  {
    for (unsigned int j = 0; j < M.cols(); j++) 
    {
      this->m_vec[i + m_cols * j] += M(i, j);
    }
  }
  return *this;
}
template <class T>
Matrix<T> operator+(Matrix<T> M1, Matrix<T>& M2) 
{
  if (M1.capacity() != M2.capacity()) 
  {
    throw std::out_of_range("Input is invalid");
  }
  return M1 += M2;
}
It compiles just fine, no issues there, but when I try to do a unit test on this, the entire test program just crashes when attempting to chain the + operator.
Example:
TEST(add, Matrix)
{
  Matrix<int> M1 = Matrix<int>(2, 3);
  Matrix<int> M2 = { 1, 2, 3, 4 };
  Matrix<int> M3 = M2;
  Matrix<int> M4 = { 2, 4, 6, 8 };
  ASSERT_THROW(M1 + M2, std::out_of_range);
  ASSERT_EQ((M2 + M3) == M4, true);
  M2 += M3;
  M2 = M4 + M4 + M4; // As soon as this line is added, it crashes, without it, test works fine
  ASSERT_EQ(M2 == M4, true);
}
Any ideas why it crashes? How can I rewrite my operator overloads so that ´+´ is chainable (and += isn't)?
EDIT:
Here is my = operator (upon request)
template <class T>
void Matrix<T>::operator=(Matrix & M){
  T*temp = new T[M.m_capacity];
  for(unsigned int  j = 0; j < M.m_capacity; j++){
    temp[j] = M.m_vec[j];
  }
  delete[] this -> m_vec;
  size_t rows = M.get_m_rows();
  size_t cols = M.get_m_cols();
  this -> m_rows = rows;
  this -> m_cols = cols;
  this -> m_vec = new T [rows*cols];
  this -> m_capacity = rows*cols;
  for(size_t i = 0;i < rows;i++){
    for(size_t j = 0;j < cols;j++){
      this -> m_vec[i*cols+j] = temp[i*cols +j];
    }
  }
  delete [] temp;
}
EDIT2: Added more context (upon request, header, constructors etc.)
Header:
template <class T>
class Matrix {
public:
   // constructor
   Matrix(unsigned int n);
   Matrix(unsigned int n, unsigned int m);
   Matrix();
   Matrix(const T n);
   Matrix(Matrix &obj);
   ~Matrix();
   Matrix(Matrix &&obj);
   Matrix(std::initializer_list<T> l);
   // operators
   void operator=(Matrix & obj);
   T& operator()(unsigned int row, unsigned int col);
   Matrix& operator=( Matrix &&obj);
   Matrix& operator+=(const Matrix& M)
   void operator+=(const T number);
   void operator-=(const T number);
   void operator-=(Matrix &obj);
   void operator*=(const T number);
   void operator*=(Matrix &obj);
   bool operator==(Matrix & rhs);
private:
   std::size_t m_rows;
   std::size_t m_cols;
   std::size_t m_capacity;
   T * m_vec;
};
Copy constructor:
template <class T>
Matrix<T>::Matrix(Matrix &obj){
  size_t rows = obj.get_m_rows();
  size_t cols = obj.get_m_cols();
  this -> m_rows = rows;
  this -> m_cols = cols;
  this -> m_vec = new T [rows*cols];
  this -> m_capacity = rows*cols;
  for(size_t i = 0;i < rows;i++){
    for(size_t j = 0;j < cols;j++){
      this -> m_vec[i*cols+j] = obj(i,j);
    }
  }
}
Destructor:
template  <class T>
Matrix<T>::~Matrix(){
  delete [] m_vec;
}
Move constructor (possibly broken)
template <class T>
Matrix<T>::Matrix(Matrix &&obj){
  size_t rows = obj.get_m_rows();
  size_t cols = obj.get_m_cols();
  this -> m_rows = rows;
  this -> m_cols = cols;
  this -> m_vec = new T [rows*cols];
  this -> m_capacity = rows*cols;
  m_vec = nullptr;
}
Move assignment (possibly broken)
template <class T>
Matrix<T>& Matrix<T>::operator=(Matrix &&obj){
  if (this !=&obj)
  {
    delete [] m_vec;
    obj.m_rows = 0;
    obj.m_cols = 0;
    obj.m_capacity = 0;
    obj.m_vec = nullptr;
  }
  return *this;
  }
 
     
    