You can change the Device sound level using the MediaPlayer. Setting the Slider of MPVoulumeView() will do the job. 
Its really easy if you use the extension provided here:  https://stackoverflow.com/a/57449875/12233264
import MediaPlayer
extension MPVolumeView {
    static func setVolume(_ volume: Float) -> Void {
        let volumeView = MPVolumeView()
        let slider = volumeView.subviews.first(where: { $0 is UISlider }) as? UISlider
        DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 0.01) {
            slider?.value = volume
        }
    }
}
Using it in SwiftUI: 
import SwiftUI
struct ContentView: View {
    @State private var soundLevel: Float = 0.5
    var body: some View {
        Slider(value: $soundLevel, in: 0...1,step: 0.0625, onEditingChanged: { data in
            MPVolumeView.setVolume(self.soundLevel)
        })
    }
}