Explanation:
Analyzing the source code of the QSvgHandler I found that only the lengths (width and height attributes) support the units and not the coordinates, to understand it, it is enough to analyze the following 2 code fragments:
// https://code.qt.io/cgit/qt/qtsvg.git/tree/src/svg/qsvghandler.cpp#n2816
static QSvgNode *createLineNode(QSvgNode *parent,
                                const QXmlStreamAttributes &attributes,
                                QSvgHandler *)
{
    const QStringRef x1 = attributes.value(QLatin1String("x1"));
    const QStringRef y1 = attributes.value(QLatin1String("y1"));
    const QStringRef x2 = attributes.value(QLatin1String("x2"));
    const QStringRef y2 = attributes.value(QLatin1String("y2"));
    qreal nx1 = toDouble(x1);
    qreal ny1 = toDouble(y1);
    qreal nx2 = toDouble(x2);
    qreal ny2 = toDouble(y2);
    QLineF lineBounds(nx1, ny1, nx2, ny2);
    QSvgNode *line = new QSvgLine(parent, lineBounds);
    return line;
}
// https://code.qt.io/cgit/qt/qtsvg.git/tree/src/svg/qsvghandler.cpp#n3054
static QSvgNode *createRectNode(QSvgNode *parent,
                                const QXmlStreamAttributes &attributes,
                                QSvgHandler *handler)
{
    const QStringRef x      = attributes.value(QLatin1String("x"));
    const QStringRef y      = attributes.value(QLatin1String("y"));
    const QStringRef width  = attributes.value(QLatin1String("width"));
    const QStringRef height = attributes.value(QLatin1String("height"));
    const QStringRef rx      = attributes.value(QLatin1String("rx"));
    const QStringRef ry      = attributes.value(QLatin1String("ry"));
    QSvgHandler::LengthType type;
    qreal nwidth = parseLength(width, type, handler);
    nwidth = convertToPixels(nwidth, true, type);
    qreal nheight = parseLength(height, type, handler);
    nheight = convertToPixels(nheight, true, type);
    qreal nrx = toDouble(rx);
    qreal nry = toDouble(ry);
    QRectF bounds(toDouble(x), toDouble(y),
                  nwidth, nheight);
    //9.2 The 'rect'  element clearly specifies it
    // but the case might in fact be handled because
    // we draw rounded rectangles differently
    if (nrx > bounds.width()/2)
        nrx = bounds.width()/2;
    if (nry > bounds.height()/2)
        nry = bounds.height()/2;
    if (!rx.isEmpty() && ry.isEmpty())
        nry = nrx;
    else if (!ry.isEmpty() && rx.isEmpty())
        nrx = nry;
    //we draw rounded rect from 0...99
    //svg from 0...bounds.width()/2 so we're adjusting the
    //coordinates
    nrx *= (100/(bounds.width()/2));
    nry *= (100/(bounds.height()/2));
    QSvgNode *rect = new QSvgRect(parent, bounds,
                                  int(nrx),
                                  int(nry));
    return rect;
}
The method that converts the units is parseLength() which is only used in "width" and "height".
Solution:
A workaround is to use QWebEngineView:
import os
import sys
from PySide2 import QtCore, QtWidgets, QtSvg, QtWebEngineWidgets
CURRENT_DIR = os.path.dirname(os.path.realpath(__file__))
if __name__ == "__main__":
    app = QtWidgets.QApplication(sys.argv)
    filename = os.path.join(CURRENT_DIR, "demo.svg")
    qsvgwidget = QtSvg.QSvgWidget(filename)
    qwebengineview = QtWebEngineWidgets.QWebEngineView()
    qwebengineview.load(QtCore.QUrl.fromLocalFile(filename))
    w = QtWidgets.QWidget()
    lay = QtWidgets.QHBoxLayout(w)
    lay.addWidget(qsvgwidget, strecth=1)
    lay.addWidget(qwebengineview, strecth=1)
    w.show()
    sys.exit(app.exec_())
