The project dir as follows:
-Project
|--lib
|--include
  |--GL
    |--glew.h
|--PBF_CUDA
  |--main.cpp
The c_cpp_properties.json like this:
{
    "configurations": [
        {
            "name": "Win32",
            "includePath": [
                "${workspaceRoot}/**",
                "D:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.2/include/**"
            ],
            "defines": [
                "_DEBUG",
                "UNICODE",
                "_UNICODE"
            ],
            "compilerPath": "D:/Program Files (x86)/mingw-w64/i686-8.1.0-win32-dwarf-rt_v6-rev0/mingw32/bin/gcc.exe",
            "cStandard": "c11",
            "cppStandard": "c++11",
            "intelliSenseMode": "clang-x86"
        }
    ],
    "version": 4
}
When running this project, its got error:
[Running] cd "blabla" && g++ main.cpp -o main && "blabla/"main
In file included from main.cpp:4:
Renderer/RenderDevice.h:4:10: fatal error: GL/glew.h: No such file or directory
 #include <GL/glew.h>
          ^~~~~~~~~~~
compilation terminated.
[Done] exited with code=1 in 0.657 seconds
Something wrong is IntelliSense can find GL/glew.h, but compiler cannot find it.
How to fix this problem? Thanks!