I have written a simple program that use some classes and procol buffers. These classes are to make connecting and sending messages between computers easier. Compilation succeeded. However, linker says:
server.o: In function `main':
server.cpp:(.text+0x24): undefined reference to `dataExchange::Server::Server(unsigned int)'
server.cpp:(.text+0x39): undefined reference to `dataExchange::Server::accept()'
server.cpp:(.text+0x51): undefined reference to `dataExchange::Connection::receive()' collect2: ld returned 1 exit status
The code: server.cpp:
#include <iostream>
#include "connection.h"
#include "protocol.pb.h"
using namespace std;
using namespace msg;
using namespace dataExchange;
int main() {
  Server server(1234);
  while(1) {
    Connection con = server.accept();
    Annoucement ann = con.receive();
    cout << ann.typ() << endl;
  }
}
connection.h:
namespace dataExchange {
  class SocketMaintenance {
  protected:
    sockaddr_in addr;
    int s;
  public:
    SocketMaintenance(const unsigned int) throw();
    SocketMaintenance(const sockaddr_in, const int) throw();
    SocketMaintenance(const SocketMaintenance&) throw();
    ~SocketMaintenance();
    void write(const char*, const int);
  };
  class Connection {
    FileOutputStream* raw_output;
    FileInputStream* raw_input;
    char buffer[1024];
  public:
    Connection(const char*, const unsigned int);// throw(WrongAddress);
    Connection(const SocketMaintenance&);//throw(ConnectFailed);
    void send(const Message&) throw();
    Annoucement receive() throw();
  };
  class Server {
  public:
    Server(const unsigned int);// throw(BindFailed,ListenFailed);
    Connection accept() throw();
  };
}
What is the reason the linker fails?
procedure of building:
g++ server.cpp -c; g++ protocol.pb.cc -c; g++ connection.cpp -c; g++ server.o protocol.pb.o connection.o -lprotobuf
conection.cpp
using namespace std;
using namespace msg;
using namespace google::protobuf;
using namespace google::protobuf::io;
namespace dataExchange {
  class SocketMaintenance {
  protected:
    sockaddr_in addr;
    int s;
  public:
    SocketMaintenance(const unsigned int port) {
      memset(&addr, 0, sizeof(addr));
      addr.sin_family = AF_INET;
      addr.sin_port = htons(port);
      s = socket(AF_INET, SOCK_STREAM, 0);
    }
    SocketMaintenance(const sockaddr_in Addr, const int Socket) {
      addr = Addr;
      s = Socket;
    }
    SocketMaintenance(const SocketMaintenance& source) {
      addr = source.addr;
      s = source.s;
    }
    ~SocketMaintenance() {
      close(s);
    }
    void write(const char* buffer, const int n) {
      ::write(s, buffer, n);
    }
  };
  class Connection : public SocketMaintenance {
    FileOutputStream* raw_output;
    FileInputStream* raw_input;
    char buffer[1024];
  public:
    Connection(const char* IP, const unsigned int port) : SocketMaintenance(port) {
      if(inet_pton(AF_INET, IP, &addr.sin_addr)<=0) {
    throw WrongAddress();
      }
      if(connect(s, (sockaddr*)&addr, sizeof(addr))<0) {
    throw ConnectFailed();
      }
      raw_output = new FileOutputStream(s);
      raw_input = new FileInputStream(s);
    }
    Connection(const SocketMaintenance& source) : SocketMaintenance(source) {}
    ~Connection() {
      delete raw_output;
    }
    void send(const Message& msg) throw(EmptyMessage)  {
      CodedOutputStream* coded_output = new CodedOutputStream(raw_output);
      int n = msg.ByteSize();
      if(n<=0) throw EmptyMessage();
      coded_output->WriteVarint32(n);
      delete coded_output;
      raw_output->Flush();
      msg.SerializeToArray(buffer, n);
      SocketMaintenance::write(buffer, n);
    }
    Annoucement receive() throw() {
      CodedInputStream* coded_input = new CodedInputStream(raw_input);
      google::protobuf::uint32 n;
      coded_input->ReadVarint32(&n);
      char *b;
      int m;
      coded_input->GetDirectBufferPointer((const void**)&b, &m);
      Annoucement ann;
      ann.ParseFromArray(b, n);
      return ann;
    }
    
  };
  class Server : public SocketMaintenance {
  public:
    Server(const unsigned int port) : SocketMaintenance(port) {
      addr.sin_addr.s_addr = htonl(INADDR_ANY);
      if(bind(s, (struct sockaddr *)&addr, sizeof(addr))<0) {
    throw BindFailed();
      }
      if(listen(s, 5)<0) {
    throw ListenFailed();
      }
    }
    Connection accept() throw() {
      sockaddr_in client;
      socklen_t client_len;
      int client_socket = ::accept(s, (sockaddr*)&client, &client_len);
      return Connection(SocketMaintenance(client, client_socket));
    }
  };
}
 
     
     
     
    