First we'll grab the CHDataStructures project:
git clone https://github.com/davedelong/CHDataStructures.git
Next, open the relevant CHDataStructures xcode project
open CHDataStructures-iOS.xcodeproj
I'll assume you're building for iOS from here on out (and mention what will be different for a mac app). Once xcode is up and running, ensure that iOS Static Library is selected in the scheme drop-down, and then hit run. Once done, xcode has built the binary for you, and you'll be able to find it in Products in the navigator. Open the required binary (for iOS it's the compiled .a binary, for Mac it's the .framework collection).
Finally (expanding on the documentation):
- Open the Xcode project for your iOS app.
- Add libCHDataStructures.aand the library header files (all the.hheader files in theframeworksubdirectory from the xcode project above) to your project by dragging them to the "Groups & Files" pane of your xcode project.
- In the project navigator, select your project
- Select your target
- Select the 'Build Phases' tab
- Open 'Link Binaries With Libraries' expander
- Click the '+' button
- drag libCHDataStructures.a into the "Link Binary With Libraries" build phase.
- Add #import "CHDataStructures.h" where necessary in your code.