I'm a beginner in Windows Presentation Foundation and C#. As a startup project, I decided to create, or shall I say recreate the 'Simon' game in WPF.
Simon game image:
Below is a portion of the code handling the flashes:
        {
            if (watchMode)
            {
                // In watch mode the user can't click on the simon button.
                return;
            }
            DoubleAnimation opacityClickAnimation = new DoubleAnimation
            {
                From = 0,
                To = 1,
                Duration = new Duration(TimeSpan.FromSeconds(0.3)),
                AutoReverse = true
            };
            List<int> clickList = new List<int>();
            Path objButton = (Path)sender;
            // Switching all the possible options - determining them by name.
            // This method is much easier than creating 4 different events.
            switch (objButton.Name)
            {
                case "RedBlock":
                    RedBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(redButtonValue);
                    lightValueClicked = redButtonValue;
                    break;
                case "BlueBlock":
                    BlueBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(blueButtonValue);
                    lightValueClicked = blueButtonValue;
                    break;
                case "OrangeBlock":
                    OrangeBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(orangeButtonValue);
                    lightValueClicked = orangeButtonValue;
                    break;
                case "GreenBlock":
                    GreenBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(greenButtonValue);
                    lightValueClicked = greenButtonValue;
                    break;
            }
I hope whoever is reading this that you are familiar with how Simon works, if not, please have a search online. I have created a double animation, (opacityClickAnimation)
   DoubleAnimation opacityClickAnimation = new DoubleAnimation
            {
                From = 0,
                To = 1,
                Duration = new Duration(TimeSpan.FromSeconds(0.3)),
                AutoReverse = true
            };
Above is the opacity animation for the flash.
So in Simon each colour flashes, and there is always a slight pause in between. First of all, I'm not entirely sure how to go around this. What I am doing right now works but I was wondering if there was an alternative to this. I am not interested in async methods and stuff like that - my program is synchronous - I am looking for a synchronous alternative in pausing between flashes.
Also I do realise that this code is not perfect - I should be using Tasks instead of an async void method - this is why I am looking for a synchronous alternative
