I've defined those two data structures as types:
typedef struct {
    float x,y,z;
} location3d;
typedef struct {
    location3d location;
    float radius; 
} particle3d;
My question is: can I create a constant location3d or a constant particle3d? I searched about constants but all I found is how to define constant integers or chars... etc.
 
     
     
    