Background:
I have created a player class and I want to ask the user how many players are going to play the game? Based on the user input I am trying to create that many instances of the player class. However, I used the following links to help me: 
Create object using user input 
http://www.cplusplus.com/forum/beginner/197342/ 
So, I tried their solution:
#include "Player.h"
int main() {
    int totalPlayers = -1;
    cout << "Enter total number of players: ";
    while ((totalPlayers < 1) && (totalPlayers > 5)) {
        cout << "How many players will be playing? (1-5): ";
        cin >> totalPlayers;
    }
    vector<Player> players(totalPlayers);
    system("pause");
}    
I get the error: Unhandled exception at 0x763F40B2 in 16LinearChess.exe: Microsoft C++ exception: std::length_error at memory location 0x003BF690. 
So, I googled this exact error and found this link: Error : std::length_error at memory location 
So, firstly his code was no-where related to mine, but the error was same. I did not understand the answer, but I thought that I had to create the instances using heap memory. So I tried that: 
#include "Player.h"
int main() {
    int totalPlayers = -1;
    cout << "Enter total number of players: ";
    while ((totalPlayers < 1) && (totalPlayers > 5)) {
        cout << "How many players will be playing? (1-5): ";
        cin >> totalPlayers;
    }
    vector<Player> *players = new Player(totalPlayers);
    delete[] players;
    system("pause");
}    
I got two errors:
 Severity Code    Description Project File    Line    Suppression State
Error (active)  E0144   a value of type "Player *" cannot be used to initialize an entity of type "std::vector<Player, std::allocator> *"   16LinearChess   D:\Keshav\Programming Languages\C++\Beginner\01 Michael Dawson\16LinearChess\LinearChess.cpp    64
Severity Code    Description Project File    Line    Suppression State
Error (active)  E0289   no instance of constructor "Player::Player" matches the argument list   16LinearChess   D:\Keshav\Programming Languages\C++\Beginner\01 Michael Dawson\16LinearChess\LinearChess.cpp
This is my Player class:
#include <iostream>
class Player : public Board {
protected:
    int m_position;
    Log logger;
    int m_playerNumber;
public: 
    static int m_numberOfPlayers;
    Player() :m_position(0) {
        ++m_numberOfPlayers; 
        m_playerNumber = m_numberOfPlayers;
    }
    void m_SetPlayerPosition(int &position) {
        if ((position < 0) || (position > 100)) {
            m_position = 0;
            logger.Error("Position cannot be less than or greater than 100. Your position has been reset to 0 because you fell out of the map.");
        }
        else {
            m_position = position;
        }
        m_SetBoardPosition(m_position, m_numberOfPlayers); // update the position on the board.
    }
    friend ostream &operator << (ostream &os, Player &player) {
        os << "Player position on board: " << player.m_position << "\nPlayer Number: " << player.m_playerNumber << '\n';
        return os;
    }
};
int Player::m_numberOfPlayers = 0; // initializing total number of players.
Thank You!
 
     
    