So I am trying to implement a basic server in C++, I am using code blocks with minGW, when I go to run build the server I get a series of errors
undefined reference to `__imp_socket' undefined reference to `__imp_WSAStartup' undefined reference to `__imp_bind' undefined reference to `__imp_listen' undefined reference to `__imp_accept'
etc. basically all the networking functions used in the code below I believe the issue is with linking which was what the #pragma comment (lib, "ws2_32.lib") was supposed to solve. I have also tried compiling with g++ main.cpp -lws2_32 and g++ main.cpp -o main -lws2_32 to no avail. 99% sure the issue is not with the code but I included it below anyway. Hoping someone has another suggestion
#include <iostream>
#include <ws2tcpip.h>
#include <winsock2.h>
#pragma comment (lib, "ws2_32.lib")
using namespace std;
int main()
{
    //initialize winsock
    WSADATA wsData;
    WORD ver = MAKEWORD(2, 2);
    int wsOK = WSAStartup(ver, &wsData);
    if(wsOK != 0){
        cerr << "Can't initialize winsock" << endl;
        return -1;
    }
    // create a socket & bind to an ip and port
    SOCKET listening = socket(AF_INET, SOCK_STREAM, 0);
    if(listening == INVALID_SOCKET){
        cerr << "Can't create a socket" << endl;
        return -1;
    }
    sockaddr_in hint;
    hint.sin_family = AF_INET;
    hint.sin_port = htons(54000);
    hint.sin_addr.S_un.S_addr = INADDR_ANY;
    bind(listening, (sockaddr*)&hint, sizeof(hint));
    // Tell winsock to listen
    listen(listening, SOMAXCONN);
    // wait for connection
    sockaddr_in client;
    int clientsize = sizeof(client);
    SOCKET clientsocket = accept(listening,  (sockaddr*)&client, &clientsize);
    //if (clientsocket == INVALID_SOCKET)
    char host[NI_MAXHOST]; //client remote name
    char service[NI_MAXHOST]; //service port client connects on
    ZeroMemory(host, NI_MAXHOST);
    ZeroMemory(service, NI_MAXHOST);
    if(getnameinfo((sockaddr*)&client, sizeof(client), host, NI_MAXHOST, service, NI_MAXSERV, 0 ) == 0){
        cout << host << " connected on port " << service << endl;
    }
    /*
    else{
        inet_ntoa(AF_INET, &client.sin_addr, host, NI_MAXHOST);
        cout << host << " connected on port " << ntohs(client.sin_port) << endl;
    }
    */
    // closet listener
    //closesocket(listening);
    // while loop: accept and echo message back to client
    char buf[4096];
    while(true){
        ZeroMemory(buf, 4096);
        //wait for data
        int bytesRecieved = recv(clientsocket,  buf, 4096, 0);
        if (bytesRecieved == SOCKET_ERROR){
            cerr << "Error in recv" << endl;
            return -1;
        }
        if (bytesRecieved == 0){
            cout << "client disconnected" << endl;
            break;
        }
        //echo message back to client
        send(clientsocket, buf, bytesRecieved+1, 0);
    }
    // close socket
    closesocket(clientsocket);
    // shutdown winsock
    WSACleanup();
   
    return 0;
}
 
    