The Following solution works nicely.
If someone knows a way to UNLCOK computers using python commands please let me know. I got this code off a guy online and adapted it for my purposes.
If anyone recognizes let me know so we can give credit. I can't remember his name.
This Is My Server
import socket
import argparse
import threading 
import csv
parser = argparse.ArgumentParser(description = "This is the server for the multithreaded socket demo!")
parser.add_argument('--host', metavar = 'host', type = str, nargs = '?', default = socket.gethostname())
parser.add_argument('--port', metavar = 'port', type = int, nargs = '?', default = 9999)
args = parser.parse_args()
print(f"Running the server on: {args.host} and port: {args.port}")
sck = socket.socket()
sck.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
try: 
    sck.bind((args.host, args.port))
    sck.listen(5)
except Exception as e:
    raise SystemExit(f"We could not bind the server on host: {args.host} to port: {args.port}, because: {e}")
def on_new_client(client, connection):
    ip = connection[0]
    port = connection[1]
    print(f"THe new connection was made from IP: {ip}, and port: {port}!")
    while True:
        msg = client.recv(1024)
        # with open('aa.csv', 'w', newline='') as csvfile:
        #     thewriter = csv.writer(csvfile)
        #     thewriter.writerow([msg.decode(),'computer 2'])
        if msg.decode() == 'exit':
            break
            
        if msg.decode() == 'lock computer 1':
            reply = 'lock'
            client.sendall(reply.encode('utf-8'))
        elif msg.decode() == 'open computer 1':
            reply = 'open'
            client.sendall(reply.encode('utf-8'))
        # print(f"The client said: {msg.decode()}")
        # reply = f"You told me: {msg.decode()}"
        # client.sendall(reply.encode('utf-8'))
    #print(f"The client from ip: {ip}, and port: {port}, has gracefully diconnected!")
    #client.close()
while True:
    try: 
        client, ip = sck.accept()
        threading._start_new_thread(on_new_client,(client, ip))
    except KeyboardInterrupt:
        print(f"Gracefully shutting down the server!")
    except Exception as e:
        print(f"Well I did not anticipate this: {e}")
sck.close()
This is My Client
import socket 
import argparse
import subprocess
import time
import subprocess
parser = argparse.ArgumentParser(description = "This is the client for the multi threaded socket server!")
parser.add_argument('--host', metavar = 'host', type = str, nargs = '?', default = socket.gethostname())
parser.add_argument('--port', metavar = 'port', type = int, nargs = '?', default = 9999)
args = parser.parse_args()
print(f"Connecting to server: {args.host} on port: {args.port}")
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sck:
    try:
        sck.connect((args.host, args.port))
    except Exception as e:
        raise SystemExit(f"We have failed to connect to host: {args.host} on port: {args.port}, because: {e}")
    while True:
        # msg = input("What do we want to send to the server?: ")
        time.sleep(2)
        # process_name='LogonUI.exe'
        # callall='TASKLIST'
        # outputall=subprocess.check_output(callall)
        # outputstringall=str(outputall)
        # if process_name in outputstringall:
        #     msg = 'Free'
        # else:
        #     msg = 'occupied'
        msg = ('lock computer 1')
        sck.sendall(msg.encode('utf-8'))
        if msg =='exit':
            print("Client is saying goodbye!")
            break
        data = sck.recv(1024)
        if data.decode() == 'lock':
            print('should I lock the computer?')
            process_name='LogonUI.exe'
            callall='TASKLIST'
            outputall=subprocess.check_output(callall)
            outputstringall=str(outputall)
            if process_name in outputstringall:
                print("Already locked")
            else: 
                print("needs to be locked.")
        print(f"The server's response was: {data.decode()}")